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Game Design Workshop

A Playcentric Approach to Creating Innovative Games

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Pages
554 pages
Reading time
20 hours

More about the book

Focusing on hands-on experience, this book guides readers through the processes of prototyping, playtesting, and revising games using proven methods and tools. It equips aspiring game designers with essential skills applicable across various roles in the game industry, such as design, producing, programming, and visual design, laying a strong foundation for a successful career.

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Game Design Workshop, Tracy Fullerton

Language
Released
2024
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