A study of the relationship between platform and creative expression in the Atari VCS.
Nick Montfort Books
Nick Montfort is a Professor of Digital Media at MIT whose work delves into the compelling realm of interactive fiction. He explores how we engage with narrative and pushes the boundaries of creative expression through programming for the arts and humanities. Montfort's research bridges the gap between technology and artistic endeavors, offering unique insights into new media.




10 PRINT CHR$(205.5+RND(1)); : GOTO 10
- 328 pages
- 12 hours of reading
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Twisty Little Passages. An Approach To Interactive Fiction
- 302 pages
- 11 hours of reading
Montfort explores the rise of independent creators and the growth of an online interactive fiction community in the 1990s, highlighting the impact of interactive fiction on various literary and gaming forms.
Tactical Publishing
Using Senses, Software, and Archives in the Twenty-First Century
- 320 pages
- 12 hours of reading
Exploring innovative publishing methods, this book delves into historical, artistic, and technical precedents to redefine the publishing landscape. It emphasizes experimental approaches that challenge traditional norms, aiming to inspire new evolutions in the field.