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Paul J. Deitel

    Java How to Program, Early Objects
    Ajax, Rich Internet Applications, and Web Development for Programmers
    Android 6 for Programmers
    C How to Program
    Java SE 8 for Programmers
    How to Program
    • 2017

      Java How to Program, Early Objects

      • 1296 pages
      • 46 hours of reading
      3.6(19)Add rating

      Java How to Program, Early Objects, 11th Edition, presents leading-edge computing technologies using the Deitel signature live-code approach, which demonstrates concepts in hundreds of complete working programs. The 11th Edition presents updated coverage of Java SE 8 and new Java SE 9 capabilities, including JShell, the Java Module System, and other key Java 9 topics." -- Provided by publisher

      Java How to Program, Early Objects
    • 2015

      Android 6 for Programmers

      • 464 pages
      • 17 hours of reading

      Rev. edition of: Android for programmers: an App-driven approach / Paul Deitel ... [et al.]. [1st ed.].c2012.

      Android 6 for Programmers
    • 2014

      Summary: "Written for programmers with a background in high level language programming, the book applies the Deitel signature live code approach to teaching programming and explores the Java language in depth ... "

      Java SE 8 for Programmers
    • 2010

      Java

      How to Program

      Java
    • 2008

      Focusing on Ajax and Rich Internet Applications, this guide offers practical insights for programmers looking to enhance their web development skills. It covers essential techniques for creating dynamic, interactive web applications, emphasizing hands-on examples and real-world scenarios. The book explores the integration of various technologies and frameworks, providing a comprehensive understanding of modern web application development. Ideal for those seeking to deepen their programming expertise, it serves as a valuable resource for both novice and experienced developers.

      Ajax, Rich Internet Applications, and Web Development for Programmers
    • 1994

      C How to Program

      • 926 pages
      • 33 hours of reading
      4.2(18)Add rating

      Computing concepts. Introduction to C programming. Structured program development. Program control. Functions. Arrays. Pointers. Characters and strings. Formatted input/output. Structures, unions, bit manipulations, and enumerations. File processing. Data structures. The preprocessor. Advanced topics. C++ as a "better C". Classes and data abstraction. Classes: part II. Operator overloading. Inheritance. Virtual functions and polymorphism. C++ stream input/output. C syntax. Standard library. Operator precedence chart. ASCII character set. Number system

      C How to Program
    • 1994