Explore the latest books of this year!
Bookbot

Ian Schreiber

    Challenges for Game Designers
    Breaking Into the Game Industry
    Challenges For Games Designers
    • Breaking Into the Game Industry

      • 291 pages
      • 11 hours of reading

      Provides an overview of the game industry and offers advice from experienced professionals on entering the video game industry.

      Breaking Into the Game Industry
    • Challenges for Game Designers

      • 317 pages
      • 12 hours of reading
      4.0(279)Add rating

      Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic important to game designers, and was taken from actual industry experience. After a brief overview of the topic, there are five challenges that each take less than two hours and allow you to apply the material, explore the topic, and expand your knowledge in that area. Each chapter also includes 10 "non-digital shorts" to further hone your skills. None of the challenges in the book require any programming or a computer, but many of the topics feature challenges that can be made into fully functioning games. The book is useful for professional designers, aspiring designers, and instructors who tea

      Challenges for Game Designers