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Raph Koster

    Raph Koster is a foremost thinker in game design, recognized for his profound insights and extensive contributions across the industry. His work encompasses lead design roles on major titles and creative input in writing, art, and programming for a wide array of games. Koster's deep understanding of design principles has established him as a sought-after speaker at global conferences, highlighting his significant impact on the field.

    Theory of Fun for Game Design
    • Theory of Fun for Game Design

      • 300 pages
      • 11 hours of reading
      4.1(166)Add rating

      Now in full color, the 10th anniversary edition of this classic book takes you deep into the influences that underlie modern video games, and examines the elements they share with traditional games such as checkers.

      Theory of Fun for Game Design