Zilpha Keatley Snyder was a prolific author whose career began in 1964, resulting in 43 books primarily aimed at middle-grade readers. Her stories often delve into themes of childhood imagination, friendship, and the complexities of family life. Snyder's narrative style is characterized by its engaging prose and ability to capture the authentic voice of young characters. She explored a range of genres, from fantasy to realistic fiction, leaving a rich legacy of imaginative tales.
A group of children, entranced with the study of Egypt, play their own Egypt game, are visited by a secret oracle, become involved in a murder, and befriend the Professor before they move on to new interests, such as Gypsies.
Jessica has read enough books to know that her cat Worm must be a witch’s cat. He’s cast a spell on her, but to whom can she turn? After all, no one will believe that Worm has bewitched her . . . or worse,
The story follows 12-year-old William S. Baggett, who feels suffocated by his difficult family life. Prompted by his sister, he decides to escape with his two youngest siblings. Their adventure quickly takes unexpected turns, leading to challenges that test their bond and resilience. As they navigate their journey, William discovers the complexities of family and the importance of facing problems rather than running away.
The story follows familiar characters as they embark on a new adventure involving Gypsies. April is eager and enthusiastic, while Melanie feels hesitant as new information surfaces. Toby, claiming to be a real Gypsy, adds excitement by offering props from his grandmother. However, the fun takes a serious turn when Toby goes missing, prompting the group to confront the challenges of real-life Gypsy experiences. Their quest to find Toby reveals deeper issues, highlighting the contrast between imagination and reality.