What did early Christians believe about last things? Eschatology--religious doctrine about "last things"--is the hope of believing people that in the end the incompleteness of their present experience of God will be resolved, that loose ends will be tied up and wrongs made right. Rooted in a firm faith in Jesus crucified and risen, Christian eschatological hope has proved remarkably resilient, expecting the Lord to return very soon, and wavering little when the wait has been prolonged. This comprehensive survey, based on Christian texts in the Greek, Latin, Syriac, Coptic, and Armenian traditions from the second century through Gregory the Great and John of Damascus, is already well known to biblical scholars, church historians, theologians, and other students of the history of Christian thought. Appearing in an affordable, paperback edition, it is now available to students and to contemporary believers, whose hope it aims to nourish and stir up by acquainting them with the faith of their forebears in Christ.
Brian Daley Books
Inspired by classic science fiction and adventurous travels, this author crafted a distinctive narrative voice. His novels often explore themes of moral decision-making and the journey from outsider to hero. With a keen eye for detail and a profound understanding of human nature, he imbues his characters with heroic qualities that resonate with readers.






Jinx on a Terran Inheritance
- 416 pages
- 15 hours of reading
A minor Old-Earth bureaucrat became the surprise inheritor of an interstellar spaceship, but there were a couple of minor problems. The will did not tell Floyt how to find the ship, and someone was trying to murder him and his friend Alacrity Fitzhugh.
Han Solos Rache
- 190 pages
- 7 hours of reading
Computer programmer Kevin Flynn is transported inside the software world of a mainframe computer, where he interacts with various programs in his attempt to get back out. During his adventure he meets Tron, a rebel program fighting the tyrannical Master Control Program.
When Chewbacca and Han Solo decide to embark on a journey to locate a rumored treasure after being pursued by the most notorious hitman in the universe, their ship is ransacked, killer robots are on their trail, and they must elude dangerous assassins.
A Tapestry of Magics
- 304 pages
- 11 hours of reading
Exiled to the Beyonds for irresponsibility, Sir Crassmor encounters visitors and invaders who arrive there from other universes
The Han Solo Adventures
- 576 pages
- 21 hours of reading
Han Solo and Chewbacca’s extraordinary exploits carry them across the galaxy in this awesome trilogy. Han Solo at Star’s End: Han Solo trusts no one, and does no favors. But when the best illegal ship rebuilder in the galaxy disappears, Han and Chewbacca agree to go after him—after all, the Millennium Falcon needs some very special repairs. Their search pits them against powerful and ruthless enemies out to destroy them, and finally leads them to an airless speck of desolate asteroid—the Authority prison planet known as Stars’ End. Han Solo’s Revenge: For a cool ten thousand credits, Han and Chewbacca will do just about anything—except transport slaves. For one thing, it means an instant death sentence. So when a high-paying cargo shipment turns out to be a consignment of slaves, Han and Chewie have to think fast. But Han forms a plan to turn the tables on the slavers and free the captives. Then, good deed accomplished, he scours the skies for the nasty joker who set him up—because revenge can be so sweet. Han Solo and the Lost Legacy: There’s a fabled treasure at stake and a price on Han’s head. So he and Chewbacca head for a planet rumored to hide undreamed-of riches. But once they get there, Han’s beloved spacecraft, the Millennium Falcon, is hijacked by a band of assassins and killer robots. Their chances for survival are so slim, they might as well risk it all.
Gammalaw - 3: The Broken Country
- 338 pages
- 12 hours of reading
When the reception for Madame Dextra Haven erupted in a bloodbath, the offworlders quickly realized that Aquamarine's natives were not to be underestimated. But the Aquam were not the only dangers to the Periapt forces. A menace from within her own troops could drastically alter Haven's beneficial plans for Aquamarine--and the secret cyber-personality buried deep within the recesses of one man's mind could be the key to communicating with the terrifying sentient water-entity controlling the planet.With declining resources and limited firepower, the GammaLAW mission faced utter failure, but Haven and her Exts weren't about to give up without a fight--even if it could be their last . . .
A Screaming Across the Sky
- 414 pages
- 15 hours of reading
The story follows Dextra Haven and her diverse team of scientists and Ext warriors as they land on the perilous planet Aquamarine. Despite the inherent dangers, Dextra believes that this alien world holds the potential for establishing peace between humans and the formidable alien race. The narrative explores themes of courage, diplomacy, and the quest for understanding amid conflict.
Gammalaw - 4: To Waters' End
- 356 pages
- 13 hours of reading
The battered GammaLAW mission to Aquamarine had barely succeeded in ending the war with the world-destroying aliens, the Roke. The key to victory lay deep within Aquamarine's terrifying sentient ocean, and Commissioner Dextra Haven was determined to reveal those secrets at all costs.But she and the Exts were running out of time--the Aquamarine natives were dead-set on destroying the Oceanic, which controlled their lives with its awesome powers. And the Roke, hidden behind one of Aquamarine's moons, were preparing to strike. All talk aside, it was a do or die proposition . . .


