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Diana Wynne Jones

    August 16, 1934 – March 26, 2011

    Diana Wynne Jones was an author celebrated for her wit, imaginative flair, and sharp critique of fantasy genres. Her writing spans from humorous situations to keen social observations, expertly parodying literary forms while maintaining a tone that is both merciless and affectionate. Her ability to dissect genre conventions with such insight distinguishes her work, making it compelling for readers seeking depth within fantastical narratives. Her distinctive voice and innovative approach to storytelling have significantly influenced contemporary fantasy literature.

    Diana Wynne Jones
    Howl's Moving Castle
    The Moving Castle 1-3
    The Lives of Christopher Chant
    Howl's Moving Castle. House of Many Ways. Castle in the Air
    The Chronicles of Chrestomanci
    The Chronicles of Chrestomanci, Vol. III
    • The Chronicles of Chrestomanci, Vol. III

      • 688 pages
      • 25 hours of reading

      The third Chrestomanci omnibus edition features "Conrad's Fate" and "The Pinhoe Egg," with breathtaking new art to match the previous two volumes.

      The Chronicles of Chrestomanci, Vol. III
      4.9
    • The Chronicles of Chrestomanci

      • 560 pages
      • 20 hours of reading

      In this multiple parallel universes of the Twelve Related Worlds, only an enchanter with nine lives is powerful enough to control the rampant misuse of magic -- and to hold the title Chrestomanci... There is a world in which the peaceful city-state of Caprona is threatened by the malevolent machinations of a mysterious enchanter...and another in which magic is outlawed and witches are still burned at the stake. In two worlds the practice of magic has gone dangerously awry, there is only one solution -- call upon the Chrestomanci.

      The Chronicles of Chrestomanci
      4.4
    • The Lives of Christopher Chant

      The Childhood of Chrestomanci

      • 336 pages
      • 12 hours of reading

      The childhood of Chrestomanci. Everything in this book happens at least twenty-five years before the story told in Charmed Life... Discovering that he has nine lives and is destined to be the next 'Chrestomanci' is not part of Christopher's plans for the future: he'd much rather play cricket and wander around his secret dream worlds. But he soon finds that destiny is difficult to avoid, and that having more than the usual number of lives is pretty inconvenient - especially when you lose them as easily as he does! Then an evil smuggler, known only as The Wraith, threatens the ways of the worlds and forces Christopher to take action...

      The Lives of Christopher Chant
      4.3
    • A new look for one of Diana Wynne Jones' funniest and most popular novels.

      Howl's Moving Castle
      4.3
    • The Chronicles of Chrestomanci, Vol. I

      • 608 pages
      • 22 hours of reading

      The adventures of the Chrestomanci, an enchanter with nine lives, whose job is to control the practice of magic in the infinite parallel universes of the Twelve Related Worlds

      The Chronicles of Chrestomanci, Vol. I
      4.3
    • The Chronicles of Chrestomanci, Vol. II

      • 560 pages
      • 20 hours of reading

      The adventures of the Chrestomanci, an enchanter with nine lives, whose job is to control the practice of magic in the infinite parallel universes of the Twelve Related Worlds

      The Chronicles of Chrestomanci, Vol. II
      4.3
    • In this multiple parallel universes of the Twelve Related Worlds, only an enchanter with nine lives is powerful enough to control the rampant misuse of magic--and to hold the title Chrestomanci... The Chants are a family strong in magic, but neither Christopher Chant nor Cat Chant can work even the simplest of spells. Who could have dreamed that both Christopher and Cat were born with nine lives--or that they could lose them so quickly?

      The Chronicles of Chrestomanci. Vol. 1
      4.2
    • Conrad's Fate

      • 352 pages
      • 13 hours of reading

      Newly reissued edition of a Diana Wynne Jones Chrestomanci novel, featuring additional content.

      Conrad's Fate
      4.2
    • The Spellcoats

      • 238 pages
      • 9 hours of reading

      There is magic in the Weaver’s hands… Accused of witchcraft, Tanaqui the Weaver and her brothers flee their village in a small boat down the great River swelled with floodtide, bearing with them the Undying – powerful statues of their native gods. But at River’s end waits the evil sorcerer Kankredin, whose nets rob men of their souls and whose dark arts have enslaved all of Dalemark. Swiftly they are swept into Kankredin’s clutches not knowing that the power to vanquish him is already in Tanaqui’s deft hands – lying there in the mystic runes she weaves to tell her tale: The Spellcoats.

      The Spellcoats
      4.1
    • A Tale of Time City

      • 288 pages
      • 11 hours of reading

      Vivian has been kidnapped! She's sure that Jonathan and Sam have whisked her away to a city of the future. But Time City exists outside time and space - though it's inhabitants, as Vivian discovers, couldn't be more human. Trying to get back home, Vivian becomes entangled in the plight of the crumbling Time City. A desperate hunt begins through time to find its builder, the legendary Faber John, and his four precious caskets. But someone else is determined to find him first - someone who is spreading chaos throughout history in an attempt to destroy the city. "Dianna Wynne Jones has that rare ability to create a compelling fantasy in the mundane everyday world and to vest her characters with bad temper, laziness and other perfectly ordinary traits, whilst still weaving about them magic, fantasy, power, humour and the destiny for 'great things'." Books For Your Children "Dianna Wynne Jones is one of the most interesting children's writers to emerge over the last decade." Times Literary Supplement

      A Tale of Time City
      4.1
    • Deep Secret

      • 384 pages
      • 14 hours of reading

      All over the universe, Magids are at work to maintain the balance of magic, using their own talents to push the right people into doing the right things at the right time. And on Earth, the Magids are working hard to coax the world into its rightful place Ayewards, towards magic. Rupert Venables has been the junior Magid here for only two years when his sponsor dies; it's up to him to find a replacement. Trouble is, the most promising on his list of five names, Maree Mallory, doesn't want anything to do with Rupert Venables. And while the junior Magid is trying to track down the other four, the fatelines are becoming dangerously entangled on more than one world and magic starts getting out of hand . . . (Gollancz)

      Deep Secret
      4.1
    • Dogsbody

      • 272 pages
      • 10 hours of reading

      A powerful being fights for his life within the body of a humble, earthbound puppy. schovat popis

      Dogsbody
      4.1
    • Archer's Goon

      • 320 pages
      • 12 hours of reading

      When the Goon turns up demanding 'Archer's two thousand', life turns upside-down. As Howard tries to get to the bottom of this strange demand, he discovers that the town is run by seven crazy wizards, and someone is trying to take over the world!

      Archer's Goon
      4.1
    • The Crown of Dalemark

      • 492 pages
      • 18 hours of reading

      Mitt has fled from the South, but finds that North Dalemark is just as full of spies and tyrants. And now he is trapped by an order to kill Noreth - a young girl who has proclaimed herself the heir to the crown of Dalemark. If he doesn't murder her, he risks the lives of his friends...

      The Crown of Dalemark
      4.1
    • Dark Lord of Derkholm

      • 480 pages
      • 17 hours of reading

      In a world next door to ours, the tourist industry is devastating the population by its desire to experience all the fantasy cliches - Dark Lords, impoverished villages, dragons etc. The Head of the University resolves to shut the tours down, the only problem being the ruthless tour-master - and his all-powerful demons.

      Dark Lord of Derkholm
      4.1
    • House of many ways

      • 336 pages
      • 12 hours of reading

      When Charmain is asked to housesit for Great Uncle William, the Royal Wizard of Norland, she is ecstatic to get away from her parents, but finds that his house is much more than it seems.

      House of many ways
      4.1
    • Hexwood

      • 384 pages
      • 14 hours of reading

      Whenever Ann enters Hexwood Estate, she cannot guarantee on ending up in the same place or even at the same time - She knows something deadly is going on, or is Hexwood simply altering her too?

      Hexwood
      4.1
    • Fire and Hemlock

      • 400 pages
      • 14 hours of reading

      A fantastic tale by the legendary Diana Wynne Jones—with an introduction by Garth Nix. Polly Whittacker has two sets of memories. In the first, things are boringly normal; in the second, her life is entangled with the mysterious, complicated cellist Thomas Lynn. One day, the second set of memories overpowers the first, and Polly knows something is very wrong. Someone has been trying to make her forget Tom - whose life, she realizes, is at supernatural risk. Fire and Hemlock is a fantasy filled with sorcery and intrigue, magic and mystery - and a most unusual and satisfying love story. Widely considered to be one of Diana Wynne Jones's best novels, the Firebird edition of Fire and Hemlock features an introduction by the acclaimed Garth Nix - and an essay about the writing of the book by Jones herself.

      Fire and Hemlock
      4.1
    • Power of three

      • 288 pages
      • 11 hours of reading

      This is the story of Ayna and Ceri, who both had Gifts, and of Gair, who thought he was ordinary. Gair spent his time gazing out onto the Moor and brooding. Ayna could answer questions about the future, Ceri could find things which were lost. Gair seems to have no Gift and knew he was a disappointment to his jovial, heroic father - who is Chief. Perhaps his feelings of not fitting in was what made him so curious about these other different sorts of beings who lived on the Moor - the Giants and the Dorig. Certainly it was because he believed he was ordinary that he did his best to become wise, and to learn as much as he could abou the three great Powers of Sun, Moon and Earth. And when the crisis came, Gair found the knowledge he had gained was to help save not only his own life but those of all his people.

      Power of three
      4.0
    • Chrestomanci - 1: Charmed Life

      • 218 pages
      • 8 hours of reading

      A bewitching comic fantasy by a master of the supernatural Cat doesn't mind living in the shadow of his sister, Gwendolen, the most promising young witch ever seen on Coven Street. But trouble starts brewing the moment the two orphans are summoned to live in Chrestomanci Castle. Frustrated that the witches of the castle refuse to acknowledge her talents, Gwendolen conjures up a scheme that could throw whole worlds out of whack. "Altogether a delightful book." Times Literary Supplement. "The concept is ingenious." The Horn Book.

      Chrestomanci - 1: Charmed Life
      4.0
    • The Pinhoe Egg

      • 480 pages
      • 17 hours of reading

      An egg leads Cat Chant and Marianne Pinhoe on an extraordinary adventure filled with excitement and mystery. As they explore the implications of their discovery, they uncover its unique qualities and the secrets it holds. Their journey delves into themes of friendship and the unexpected, promising a blend of wonder and intrigue.

      The Pinhoe Egg
      4.0
    • War at the Snow White Motel is an insightful and funny new collection of short stories from award-winning author Tim Wynne-Jones that brilliantly captures many of the pivotal moments of adolescence.

      War at the Snow White Motel and Other Stories
      4.0
    • It is eight years after the tours from offworld have stopped. High Chancellor Querida has retired, leaving Wizard Corkoran in charge of the Wizards' University. Although Wizard Corkoran's obsession is to be the first man on the moon, and most of his time is devoted to this project, he decides he will teach the new first years himself in hopes of currying the favor of the new students' families—for surely they must all come from wealth, important families—and obtaining money for the University (which it so desperately needs). But Wizard Corkoran is dismayed to discover that one of those students—indeed, one he had such high hopes for, Wizard Derk's own daughter Elda—is a hugh golden griffin, and that none of the others has any money at all. Wizard Corkoran's money-making scheme backfires, and when Elda and her new friends start working magic on their own, the schemes go wronger still. And when, at length, Elda ropes in her brothers Kit and Blade to send Corkoran to the moon . . . well . . . life at the Wizards' University spins magically and magnificently out of control. This breathtakingly brilliant sequel to Dark Lord of Derkholm is all one would expect from this master of genre.

      Year of the Griffin
      4.0
    • There were two great spell-houses in Caprona - the Montanas and the Petrocchis - and they were deadly rivals. Every soul in both houses was a powerful magician - except Tonino Montana, whose gift was to understand cats. The author's other books include "Archer's Goon" and "Howl's Moving Castle".

      The Magicians of Caprona
      4.0
    • The Tough Guide to Fantasyland

      • 243 pages
      • 9 hours of reading

      This authoritative A-Z constitutes an essential source of information for all who dare to venture into the imaginative hinterlands. It provides acute insights into such mysteries as how HORSES reproduce, the varying types of VIRGIN and the importance of CLOAKS to those wondering about going on a quest with a fellowship (of the Ring or otherwise).Features include:* A map.* Lively background on those you will meet, including:BARBARIAN HORDES, lots and lots of wild-seeming people advancing under a cloud of dust in order to devastate more civilised parts and ELVES, who claim they did not evolve like humans . . . Certainly there seems to be no such thing as the Elvish ancestral ape.* Full details on the catering arrangements:BEER always foams and is invariably delivered in tankards. What do you mean, 'it tastes awful'? The Management is not concerned with the taste of it. That is your funeral.* Useful hints on coping in Fantasyland:ARMOUR is generally regarded as cheating. TORTURE is obligatory at some stage.

      The Tough Guide to Fantasyland
      4.0
    • Hidden Turnings

      • 192 pages
      • 7 hours of reading

      Open yourself to new worlds... Of course, you don't have to believe a word of it. Plenty of people in these stories didn't believe in the fantastic … until it touched them. Diana Wynne Jones has gleaned a superb collection of new stories from some of the best fantasy writers to leave you spellbound.

      Hidden Turnings
      3.7
    • When a disagreeable man with two boys marries a widow with three children, family adjustments are complicated by two magic chemistry sets which cause strange things to happen around the house.

      The Ogre Downstairs
      3.9
    • Drowned Ammet

      • 288 pages
      • 11 hours of reading

      The people of Holand are bitterly crushed by the tyrannical rule of Earl Hadd, whose armies of spies, informers, secret police and cruel rent-collectors terrorise the countryside. Mitt, the son of a Free Holander, had grown up with the idea of joining the Freedom Fighters and avenging the wrongs done to his father. But when his part in the plot to assassinate the tyrant Earl goes wildly wrong, he finds himself on the run - and the only place to hide is in the midst of his enemies...

      Drowned Ammet
      3.9
    • Black Maria

      • 208 pages
      • 8 hours of reading

      On the surface, Aunt Maria seems like a cuddly old lady, all chit-chat and lace doilies and unadulterated NICEness! When Mig and her family go for a short visit, they soon learn that Aunt Maria rules the place with a rod of sweetness that's tougher than iron and deadlier than poison. Life revolves around tea parties, while the men are all grey-suited zombies who fade into the background, and the other children seem like clones. The short visit becomes a long stay, and when all talk of going home ceases, Mig despairs! Things go from bad to worse when Mig's brother Chris tries to rebel, but is changed into a wolf . Mig is convinced that Aunt Maria must be a witch -- but who will believe her? It's up to Mig to figure out what's going on. Maybe the ghost who haunts the downstairs bedroom holds the key?

      Black Maria
      3.8
    • The Time of the Ghost

      • 248 pages
      • 9 hours of reading

      In this "wonderful, bizarre tale that readers will not soon forget" ("Booklist"), the spirit of a young girl flits invisibly through the half-remembered halls and grounds of a boarding school.

      The Time of the Ghost
      3.7
    • The Dark Is Rising

      • 267 pages
      • 10 hours of reading

      "When the Dark comes rising, six shall turn it back, three from the circle, three from the track; wood, bronze, iron; water, fire, stone; five will return, and one go alone.” With these mysterious words, Will Stanton discovers on his 11th birthday that he is no mere boy. He is the Sign-Seeker, last of the immortal Old Ones, destined to battle the powers of evil that trouble the land. His task is monumental: he must find and guard the six great Signs of the Light, which, when joined, will create a force strong enough to match and perhaps overcome that of the Dark. Embarking on this endeavor is dangerous as well as deeply rewarding; Will must work within a continuum of time and space much broader than he ever imagined.

      The Dark Is Rising
      3.9
    • Young merchant Abdullah leads a humble life. Or he did until a stranger sold him a threadbare—and disagreeable—magic carpet. Now Abdullah is caught in the middle of his grand daydreams. Waking one night in a luxurious garden, he meets and falls instantly in love with the beautiful and clever Flower-in-the-Night. But a wicked djinn sweeps the princess away right before Abdullah's eyes, leaving the young man no choice but to follow. This is no ordinary quest, however, for Flower-in-the-Night isn't all the djinn has stolen. Abdullah will have the so-called help of the cantankerous carpet, a cranky genie in a bottle, a dishonest soldier, and a very opinionated black cat. Will this motley crew be able to find the djinn's mysterious dwelling and rescue a castle full of princesses?

      Castle in the Air
      3.9
    • Dalemark: Cart and Cwidder

      • 288 pages
      • 11 hours of reading

      Diana Wynne Jones provides a haunting tale of three young siblings cast adrift when their minstrel father is killed. Only the mystical power of the large cwidder Moril inherits can save them.

      Dalemark: Cart and Cwidder
      3.8
    • From the bestselling fantasy author comes a new epic, tumultuous tale. Three young people from different worlds meet in one and travel to a myriad of others in an attempt to unseat the false Merlin of Blest and unravel a conspiracy that threatens all of the magic in the multiverse.

      The Merlin Conspiracy
      3.9
    • Mixed Magics

      • 170 pages
      • 6 hours of reading

      Paperback of the spellbinding new story collection, featuring Chrestomanci and many familiar friends and worlds from the novels. The titles are: Warlock at the Wheel, The Sage of Theare, Carol Oneir's Hundredth Dream and Stealer of Souls. Prior to the hardback, Carol Oneir's Hundredth Dream had never been published in the UK before; Stealer of Souls is a long-awaited, completely new, never previously published story.

      Mixed Magics
      3.9
    • Witch Week

      • 304 pages
      • 11 hours of reading

      A newly re-jacketed edition of a beloved Diana Wynne Jones book featuring Chrestomanci, now with additional content!

      Witch Week
      3.9
    • Stories

      • 428 pages
      • 15 hours of reading

      "The joy of fiction is the joy of the imagination. . . ." The best stories engage readers, compelling them to turn pages in anticipation of what comes next. Great literature is defined by its imagination, as demonstrated in this exceptional anthology, which redefines the boundaries of imaginative fiction. It features contributions from renowned writers like Peter Straub, Chuck Palahniuk, Roddy Doyle, and Joyce Carol Oates, among others, showcasing their craft and challenging misconceptions about genres. Curated by Neil Gaiman and Al Sarrantonio, who personally selected each story, the anthology sets a high standard for this "new literature of the imagination." The collection aims to present familiar themes in fresh, illuminating ways. Notable tales include Joe Hill's disturbing exploration of evil in "Devil on the Staircase," Lawrence Block's unique take on fishing in "Catch and Release," and Carolyn Parkhurst's dark sibling rivalry in "Unwell." Joanne Harris introduces ancient gods in modern New York in "Wildfire in Manhattan," while Richard Adams's "The Knife" delves into vengeance. Jeffery Deaver's "The Therapist" features a psychologist on a mission to save lives, and Neil Gaiman's chilling "The Truth Is a Cave in the Black Mountains" offers a haunting punishment for a grave crime. This visionary volume will transform readers’ perspectives and ignite a renewed appreciation for exceptional fiction.

      Stories
      3.8
    • Read the book that inspired the full-length animated feature produced by the legendary Studio Ghibli and directed by Goro Miyazaki. Not every orphan would love living at St. Morwald's Home for Children, but Earwig does. She gets whatever she wants, whenever she wants it, and it's been that way since she was dropped on the orphanage’s doorstep as a baby. But all that changes the day Bella Yaga and the Mandrake come to St. Morwald's, disguised as foster parents.Earwig is whisked off to their mysterious house full of invisible rooms, potions, and spell books, with magic around every corner. Most children would run in terror from a house like that . . . but not Earwig. Using her own cleverness—with a lot of help from a talking cat—she decides to show the witch who's boss. A young middle grade novel by World Fantasy Award for Lifetime Achievement–winner Diana Wynne Jones, beautifully and humorously illustrated in black and white by Caldecott Medalist Paul O. Zelinsky.“I would like to declare Diana Wynne Jones an international treasure," Neil Gaiman, Newbery Medal–winning and best-selling author

      Earwig and the Witch Movie Tie-In Edition
      3.6
    • The first children’s book written by the Godmother of British fantasy, Diana Wynne Jones.

      Wilkins' Tooth
      3.4
    • An Expedition Handbook

      • 256 pages
      • 9 hours of reading

      Provides detailed, step by step, guidelines to organising an expedition, including people management issues. Features top tips with lots of examples.

      An Expedition Handbook
    • Skoczek i czarownica

      • 140 pages
      • 5 hours of reading

      Na podstawie książki powstała baśniowa animacja komputerowa, za którą stoją Hayao i Goro Miyazaki z ich legendarnym studiem Ghibli. Dostępna w Polsce dzięki platformie Netflix! Większość sierocińców jest okropna, ale Skorek w swoim odnalazła się wyśmienicie i radzi sobie tam jak mało kto. Zawsze dostaje wszystko, czego chce i każdy bez zająknięcia spełnia jej zachcianki. To beztroskie życie kończy się w dniu, w którym zostaje adoptowana przez wredną czarownicę Bellę Jagę, opętanego Mandragora i gadającego kota Tomasza. Tajemnicze miejsce pełne nadprzyrodzonych zjawisk i ksiąg z zaklęciami staje się jej nowym domem. Większość dzieci uciekłaby w popłochu, ale nie Skorek. Dziewczynka poznaje arkana magii, by postawić się czarownicy i pokazać jej, kto tu rządzi! Wyjątkowa edycja z oryginalnymi ilustracjami japońskiej artystki Miho Satake!

      Skoczek i czarownica
      4.0
    • Chrestomanci muss mehrfach eingreifen, um die Welt und verschiedene Zauberer zu retten. Die Zauberlehrlinge Cat und Antonio kämpfen gegen einen Hexenmeister, der ihre Erinnerungen gestohlen hat. Ein unglücklicher Zauberer entdeckt eine besondere Limousine, während Carol nicht mehr träumen kann, obwohl sie von Traumgeschichten lebt.

      Das Geheimnis des hundertsten Traumes. Die Welt des Chrestomanci
      4.0
    • Il Castello in Aria

      • 212 pages
      • 8 hours of reading

      Dopo la scomparsa di Howl e del suo castello, mentre Sophie cerca di capire cosa sia realmente successo, i sogni ad occhi aperti del venditore di tappeti Abdullah, che abita in un villaggio del regno di Rajput, cominciano ad avverarsi... sarà vera anche la principessa Fiore della Notte, che il giovane ha incontrato in un giardino incantato, portato dal tappeto magico appena trovato? Fra due regni, castelli volanti, strane creature e magie, i destini dei tre giovani si intrecciano, e si sviluppa questo romanzo con un'atmosfera da Le mille e una notte... Il castello nell'aria, è il sèguito di Il castello errante di Howl, da cui è stato tratto l'omonimo film d'animazione di Hayao Miyazaki.

      Il Castello in Aria
      3.5
    • KULTOWA POWIEŚĆ, NA PODSTAWIE KTÓREJ POWSTAŁA LEGENDARNA ANIMACJA Młoda Sophie Kapeluszniczka, z krainy zwanej Ingarią, przykuwa niechcianą uwagę czarownicy i zostaje zamieniona w staruszkę Decydując, że nie ma nic do stracenia, wyrusza do ruchomego zamku czarodzieja Hauru, który podobno zjada dusze młodych dziewcząt W zamku Sophie spotyka Michaela, ucznia Hauru, oraz Kalcyfera, demona ognia, z którym zawiera pewien pakt.

      Ruchomy Zamek Hauru
    • De negen levens

      • 176 pages
      • 7 hours of reading

      Kat en zijn zusje Santina komen terecht bij een heksenmeester en zijn gezin waar de wonderlijkste dingen gebeuren.

      De negen levens