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Terry Pratchett

    April 28, 1948 – March 12, 2015

    Sir Terry Pratchett was a master of satirical humor, weaving fantastical elements with insightful observations about human nature throughout his works. His extensive literary output, particularly the Discworld series, is characterized by a distinctive prose style, playful wordplay, and an ironic detachment. Pratchett fearlessly tackled serious societal themes, from religion and politics to racism and bureaucracy, all delivered with a signature dry British wit. His stories are filled with unforgettable characters and absurd situations that leave readers both laughing and contemplating.

    Terry Pratchett
    The Ankh-Morpork Archives: Volume Two
    The Wee Free Men: The Beginning
    Discworld: Night Watch
    The Ultimate Discworld Companion
    Death Trilogy. Mort; Reaper Man; Soul Music. A Discworld Omnibus
    The Art of Discworld
    • The Art of Discworld

      • 128 pages
      • 5 hours of reading

      A sumptuous illustrated journey through Terry Pratchett's DISCWORLD; a companion volume to THE LAST HEROIn THE ART OF DISCWORLD, Terry Pratchett takes us on a guided tour of the Discworld, courtesy of his favourite Discworld artist, Paul Kidby. Following on from THE LAST HERO, THE ART OF DISCWORLD is a lavish 112-page large format, sumptuously illustrated look at all things Discworldian. Terry Pratchett provides the written descriptions while Paul Kidby illustrates the world that has made Pratchett one of the best-selling authors of all time. Here you will find favourites old and new: the City Watch, including Vimes, Carrot and Angua, the three witches - Granny Weatherwax, Nanny Ogg and Magrat Garlick - and the denizens of the Unseen University Library, not forgetting the Librarian, of course. They're all here in sumptuous colour, together with the places: Ankh-Morpork, Lancre, Uberwald and more ...No Discworld fan will want to be without this beautiful gift book.

      The Art of Discworld
      4.7
    • This volume contains "Mort", "Reaper Man" and "Soul Music", all starring Death, the "Discworld's" most endearing characters, his steed Binky, his granddaughter Susan, the Death of Rats and all the various denizens of the "Discworld".

      Death Trilogy. Mort; Reaper Man; Soul Music. A Discworld Omnibus
      4.6
    • The Ultimate Discworld Companion

      • 496 pages
      • 18 hours of reading

      The absolute, comprehensive, from Tiffany Aching to Jack Zweiblumen guide to all things Discworld, fully illustrated by Paul Kidby. The Discworld, as everyone knows, is a flat world balanced on the back of four elephants which, in turn, stand on the shell of the giant star turtle, the Great A'Tuin, as it slowly swims through space. It is also the global publishing phenomenon with sales of over 70 million books worldwide (but who's counting?). There's an awful lot of Discworld to keep track of. But fear not! Help is at hand. For the very first time, everything (and we mean everything) you could possibly want to know has been crammed into one place. If you need a handy guide to locales from Ankh-Morpork to Zemphis . . . If you can't tell your Achmed the Mads from your Jack Zweiblumens . . . If your life depends on distinguishing between the Agatean Empire and the Zoons . . . Look no further. Updated and perfected by Stephen Briggs, the man behind The Ultimate Discworld Companion's predecessor Turtle Recall, this is your ultimate guide to Sir Terry Pratchett's beloved fantasy world.

      The Ultimate Discworld Companion
      4.7
    • Discworld: Night Watch

      • 364 pages
      • 13 hours of reading

      Commander Sam Vimes of the Ankh-Morpork City Watch had it all. But now he's back in his own rough, tough past without even the clothes he was standing up in when the lightning struck... Living in the past is hard. Dying in the past is incredibly easy. But he must survive, because he has a job to do. He must track down a murderer, teach his younger self how to be a good copper and change the outcome of a bloody rebellion. There's a problem: if he wins, he's got no wife, no child, no future... A Discworld Tale of One City, with a full chorus of street urchins, ladies of negotiable affection, rebels, secret policemen, and other children of the revolution. Truth! Justice! Freedom! And a Hard-boiled Egg!

      Discworld: Night Watch
      4.5
    • The Wee Free Men: The Beginning

      • 576 pages
      • 21 hours of reading

      When Tiffany Aching sets out to become a witch, she faces ominous foes and gains unexpected allies. As she confronts the Queen of Fairies and battles an ancient, bodiless evil, she is aided (and most ably abetted) by the six-inch-high, fightin', stealin', drinkin' Wee Free Men.Laugh-out-loud humor and breathtaking action combine in the books that launched the unforgettable adventures of a determined young witch and her tiny but fierce blue friends.

      The Wee Free Men: The Beginning
      4.5
    • The Ankh-Morpork Archives: Volume Two

      • 240 pages
      • 9 hours of reading

      A comprehensive guide to the enigmatic capital city of Terry Pratchett's Discworld, getting to the heart of Ankh-Morpork's secrets, societies and guilds

      The Ankh-Morpork Archives: Volume Two
      4.5
    • Shaking hands with death

      • 64 pages
      • 3 hours of reading

      Why we all deserve a life worth living and a death worth dying for ‘Most men don’t fear death. They fear those things – the knife, the shipwreck, the illness, the bomb – which precede, by microseconds if you’re lucky, and many years if you’re not, the moment of death.’ When Terry Pratchett was diagnosed with Alzheimer’s in his fifties he was angry - not with death but with the disease that would take him there, and with the suffering disease can cause when we are not allowed to put an end to it. In this essay, broadcast to millions as the BBC Richard Dimblebly Lecture 2010 and previously only available as part of A Slip of the Keyboard, he argues for our right to choose - our right to a good life, and a good death too.

      Shaking hands with death
      4.5
    • The Terry Pratchett Diary

      • 128 pages
      • 5 hours of reading

      FANTASY. Sir Terry Pratchett left us, far too early, in March 2015. To celebrate his life and works, we've given over the 2017 Discworld Diary - which will be a perennial diary - to remembrances and tributes from some of those who knew and loved him and his extraordinary body of work. Contributors include Neil Gaiman, A S Byatt, Terry Pratchett's literary agent Colin Smythe, co-author of the Long Earth books Stephen Baxter, famed bookseller Rog Peyton, and many more. With an introduction from his daughter Rhianna Pratchett and an afterword from longtime friend and colleague Rob Wilkins.

      The Terry Pratchett Diary
      4.4
    • The Shepherd's Crown

      • 336 pages
      • 12 hours of reading

      Sir Terry Pratchett's final Discworld novel, which features the witch Tiffany Aching.

      The Shepherd's Crown
      4.4
    • Going Postal

      • 416 pages
      • 15 hours of reading

      Suddenly, condemned arch-swindler Moist von Lipwig found himself with a noose around his neck and dropping through a trapdoor into ... a government job? By all rights, Moist should be meeting his maker rather than being offered a position as Postmaster by Lord Vetinari, supreme ruler of Ankh-Morpork. Getting the moribund Postal Service up and running again, however, may prove an impossible task, what with literally mountains of decades-old undelivered mail clogging every nook and cranny of the broken-down post office. Worse still, Moist could swear the mail is talking to him. Worst of all, it means taking on the gargantuan, greedy Grand Trunk clacks communication monopoly and its bloodthirsty piratical headman. But if the bold and undoable are what's called for, Moist's the man for the job -- to move the mail, continue breathing, get the girl, and specially deliver that invaluable commodity that every being, human or otherwise, requires: hope.

      Going Postal
      4.4
    • The truth

      • 444 pages
      • 16 hours of reading

      William de Worde is the accidental editor of the Discworld's first newspaper. Now he must cope with the traditional perils of a journalist's life - people who want him dead, a recovering vampire with a suicidal fascination for flash photography, some more people who want him dead in a different way and, worst of all, the man who keeps begging him…

      The truth
      4.4
    • Features Corporal Carrot (technically a dwarf), Lance-constable Cuddy (really a dwarf), Lance constable Detritus (a troll), Lance constable Angua (a woman... most of the time) and Corporal Nobbs (disqualified from the human race for shoving), who've only got twenty-four hours to clean up the town, Ankh-Morpork.

      Men at Arms
      4.4
    • A brand-new street directory of Discworld city Ankh-Morpork complete with a beautifully illustrated pull-out map. 'There's a saying that all roads lead to Ankh-Morpork. And it's wrong. All roads lead away from Ankh-Morpork, but sometimes people just walk along the wrong way.' Ankh-Morpork! City of One Thousand Surprises (according to the famous publication by the Guild of Merchants)!

      The Compleat Ankh-Morpork
      4.4
    • All the Discworld's a Stage

      • 304 pages
      • 11 hours of reading

      A collection of three of Terry Pratchett's most popular Discworld Novels, adapted for the stage by long time friend and collaborator Stephen Briggs, this is the perfect collection for amateur dramatic companies.

      All the Discworld's a Stage
      4.4
    • Containing activities tailored to support the KS3 Framework for Teaching English, this work helps students fulfil the Framework objectives. It contains activities that include work on Speaking and Listening; close text analysis, and the structure of playscripts; and act as a springboard for personal writing. It provides advice on staging. schovat popis

      Oxford Playscripts: The Amazing Maurice and his Educated Rodents
      4.4
    • Terry Practchett's three books about the Nomes, four inch high people, as they discover others like themselves, the world outside as they discover the secrets of the human world and the real purpose of their little "black box". A philosophical fable.

      The Bromeliad Trilogy. Truckers, Diggers, Wings
      4.4
    • I Shall Wear Midnight

      • 432 pages
      • 16 hours of reading

      A MAN WITH NO EYES. NO EYES AT ALL. TWO TUNNELS IN HIS HEAD. Somewhere - some time - there's a tangled ball of evil and spite, of hatred and malice, that has woken up. And it's waking up all the old stories too - stories about evil old witches . . . `Brilliantly funny dialogue, high peaks of imagination'The Times

      I Shall Wear Midnight
      4.4
    • Guards! Guards!

      • 384 pages
      • 14 hours of reading

      This is where the dragons went. They lie... not dead, not asleep, but... dormant. And although the space they occupy isn't like normal space, nevertheless they are packed in tightly. They could put you in mind of a can of sardines, if you thought sardines were huge and scaly. And presumably, somewhere, there's a key...

      Guards! Guards!
      4.4
    • The Unseen University Cut Out Book

      • 64 pages
      • 3 hours of reading

      The Unseen University sits in the centre of Discworld's greatest city, Ankh-Morpork. Enjoy the challenge of making the seven buildings and seeing the complete Unseen University unfold before your eyes.

      The Unseen University Cut Out Book
      4.3
    • According to The Nice and Accurate Prophecies of Agnes Nutter, Witch (the world's only completely accurate book of prophecies, written in 1655, before she exploded), the world will end on a Saturday. Next Saturday, in fact. Just before dinner. So the armies of Good and Evil are amassing, Atlantis is rising, frogs are falling, tempers are flaring. Everything appears to be going according to Divine Plan. Except a somewhat fussy angel and a fast-living demon—both of whom have lived amongst Earth's mortals since The Beginning and have grown rather fond of the lifestyle—are not actually looking forward to the coming Rapture. And someone seems to have misplaced the Antichrist . . .

      Good Omens. Ein gutes Omen, englische Ausgabe
      4.3
    • The Johnny Maxwell Slipcase Box

      • 752 pages
      • 27 hours of reading

      A collection of three of books from Terry Pratchett including: Only You Can Save Mankind The aliens in Johnny’s computer game are not supposed to surrender. They’re supposed to die… “Impressively original.” –Daily Telegraph Johnny and the Dead When Johnny discovers he can talk to the dead, he has bad news for them. They’re going to have to move… “Inspired imagination” –Independent Johnny and the Bomb There’s more to the local bag lady than some dubious black bags. Suddenly Johnny and his friends find themselves back in 1941 — in the Blackbury Blitz… “A Terry Pratchett classic.” –The Times Terry Pratchett is one of the most popular authors writing today. He is well known for the phenomenally successful Discworld® series. His first novel for young readers,The Amazing Maurice and His Educated Rodents, won the 2002 Carnegie Medal, and he is also the author of a number of other successful titles for younger readers, includingThe Bromeliadtrilogy, which is being adapted into a spectacular animated movie.

      The Johnny Maxwell Slipcase Box
      4.3
    • The Pratchett portfolio

      • 32 pages
      • 2 hours of reading

      Terry Pratchett's incredible Discworld, floating through space on the backs of four elephants* standing on a giant turtle, supports some of the most popular characters ever imagined in the world of fantasy fiction. But the Discworld people are real, and here they are, warts (except, of course, in the case of Granny Weatherwax) and all, from Rincewind the incompetent wizard to Greebo, the rather too human cat. *once there were five, but that's another story

      The Pratchett portfolio
      4.3
    • The Wee Free Men

      • 336 pages
      • 12 hours of reading

      Tiffany wants to be a witch when she grows up. A proper one, with a pointy hat. And flying, she's always dreamed of flying (though it's cold up there, you have to wear really thick pants, two layers). But she's worried Tiffany isn't a very 'witchy' name. And a witch has always protected Tiffany's land, to stop the nightmares getting through. Now the nightmares have taken her brother, and it's up to her to get him back. With a horde of unruly fairies at her disposal, Tiffany is not alone. And she is the twentieth granddaughter of her Granny Aching: shepherdess extraordinaire, and protector of the land. Tiffany Aching. Now there's a rather good name for a witch. 'Quite, quite brilliant' Starburst THE FIRST BOOK IN THE TIFFANY ACHING SERIES

      The Wee Free Men
      4.3
    • Something is coming after Tiffany ... Tiffany Aching is ready to begin her apprenticeship in magic. She expects spells and magic -- not chores and ill-tempered nanny goats! Surely there must be more to witchcraft than this! What Tiffany doesn't know is that an insidious, disembodied creature is pursuing her. This time, neither Mistress Weatherwax (the greatest witch in the world) nor the fierce, six-inch-high Wee Free Men can protect her. In the end, it will take all of Tiffany's inner strength to save herself ... if it can be done at all. A Story of Discworld

      A Hat Full of Sky
      4.3
    • The Ankh-Morpork Archives: Volume One

      • 240 pages
      • 9 hours of reading

      Containing material unavailable for twenty years -- this is a comprehensive guide to the enigmatic capital city of Terry Pratchett's Discworld, getting to the heart of Ankh-Morpork's secrets, societies and guilds.

      The Ankh-Morpork Archives: Volume One
      4.3
    • The Compleat Discworld Atlas

      • 128 pages
      • 5 hours of reading

      Unseen University are proud to present the most comprehensive map and guide to the Disc yet produced. In this noble endeavour, drawing upon the hard won knowledge of many great and, inevitably, late explorers, one may locate on a detailed plan of our world such fabled realms as the Condiment Isles, trace the course of the River Kneck as it deposits silt and border disputes in equal abundance on the lands either side, and contemplate the vast deserts of Klatch and Howondaland - a salutary lesson in the perils of allowing ones goats to graze unchecked. This stunning work brings to life the lands and locations of the Discworld stories in a way never seen before. Accompanied by lavish full-colour illustrations and a detailed world map, this is a must-have for any Discworld fan.

      The Compleat Discworld Atlas
      4.3
    • Death comes to us all. When he came to Mort, he offered him a job. After being assured that being dead was not compulsory, Mort accepted. However, he soon found that romantic longings did not mix easily with the responsibilities of being Death's apprentice.

      Mort
      4.3
    • Wintersmith

      A Story Of Discworld

      • 384 pages
      • 14 hours of reading

      Tiffany Aching is a trainee witch — now working for the seriously scary Miss Treason. But when Tiffany witnesses the Dark Dance — the crossover from summer to winter — she does what no one has ever done before and leaps into the dance. Into the oldest story there ever is. And draws the attention of the wintersmith himself. As Tiffany-shaped snowflakes hammer down on the land, can Tiffany deal with the consequences of her actions? Even with the help of Granny Weatherwax and the Nac Mac Feegle — the fightin’, thievin’ pictsies who are prepared to lay down their lives for their “big wee hag.” Wintersmith is the third title in an exuberant series crackling with energy and humour. It follows The Wee Free Men.

      Wintersmith
      4.3
    • Thief of Time

      • 320 pages
      • 12 hours of reading

      The phenomenal 20 million copy bestselling author and king of satirical fiction delivers another ingenious novel. In this Terry Pratchett worldwide bestselling series Discworld is a topsy-turvy, magical place, carried serenely through the Universe on the back of the Great Turtle. In the comic tradition of Douglas Adams' Hitchhiker's Guide...

      Thief of Time
      4.3
    • Witches abroad

      • 384 pages
      • 14 hours of reading

      Be careful what you wish for... Once upon a time there was a fairy godmother named Desiderata who had a good heart, a wise head, and poor planning skills—which unforunately left the Princess Emberella in the care of her other (not quite so good and wise) godmother when DEATH came for Desiderata. So now it's up to Magrat Garlick, Granny Weatherwax, and Nanny Ogg to hop on broomsticks and make for far-distant Genua to ensure the servant girl doesn't marry the Prince. But the road to Genua is bumpy, and along the way the trio of witches encounters the occasional vampire, werewolf, and falling house (well this is a fairy tale, after all). The trouble really begins once these reluctant foster-godmothers arrive in Genua and must outwit their power-hungry counterpart who'll stop at nothing to achieve a proper "happy ending"—even if it means destroying a kingdom.

      Witches abroad
      4.3
    • Small Gods

      • 400 pages
      • 14 hours of reading

      'Just because you can't explain it, doesn't mean it's a miracle.'In the beginning was the Word. Everyone has their own opinion, and indeed their own gods, of every shape and size, and all elbowing for space at the top. In such a competitive environment, shape and size can be pretty crucial to make one's presence felt.

      Small Gods
      4.3
    • Feet of Clay

      • 288 pages
      • 11 hours of reading

      As autumn fogs hold Ankh-Morpok in their grip, the City Watch must find a murderer who can't be seen. The golems may know something, but they've all started to commit suicide. And on top of all this, the Watch have other problems to deal with, such as a werewolf suffering from Pre-Lunar Tension.

      Feet of Clay
      4.3
    • Hogfather

      • 445 pages
      • 16 hours of reading

      There are those who believe and those who don't. Through the ages, superstition has had its uses. Nowhere more so thatn in the Discworld where it's helped to maintain the status quo. Anything that undermines superstition has to be viewed with some caution. -- back cover

      Hogfather
      4.3
    • Reaper Man

      • 384 pages
      • 14 hours of reading

      They say there are only two things you can count on ... But that was before DEATH started pondering the existential. Of course, the last thing anyone needs is a squeamish Grim Reaper and soon his Discworld bosses have sent him off with best wishes and a well-earned gold watch. Now DEATH is having the time of his life, finding greener pastures where he can put his scythe to a whole new use. But like every cutback in an important public service, DEATH's demise soon leads to chaos and unrest -- literally, for those whose time was supposed to be up, like Windle Poons. The oldest geezer in the entire faculty of Unseen University -- home of magic, wizardry, and big dinners -- Windle was looking forward to a wonderful afterlife, not this boring been-there-done-that routine. To get the fresh start he deserves, Windle and the rest of Ankh-Morpork's undead and underemployed set off to find DEATH and save the world for the living (and everybody else, of course).

      Reaper Man
      4.2
    • Terry Pratchett in his own words With a foreword by Neil Gaiman Terry Pratchett earned a place in the hearts of readers the world over with his bestselling Discworld series – but in recent years he became equally well-known as an outspoken campaigner for causes including Alzheimer’s research and animal rights. A Slip of the Keyboard brings together the best of Pratchett’s non fiction writing on his life, on his work, and on the weirdness of the world: from Granny Pratchett to Gandalf’s love life; from banana daiquiris to books that inspired him; from getting started as a writer to the injustices that he fought to end. With his trademark humour, humanity and unforgettable way with words, this collection offers an insight behind the scenes of Discworld into a much loved and much missed figure – man and boy, bibliophile and computer geek, champion of hats, orang-utans and the right to a good death.

      A slip of the keyboard: Collected non-fiction
      4.2
    • Small Gods, Graphic Novel

      • 128 pages
      • 5 hours of reading

      The thirteenth Discworld novel. 'Just because you can't explain it, doesn't mean it's a miracle.' In the beginning was the Word. And the Word was: 'Hey, you!' This is the Discworld, after all, and religion is a controversial business. Everyone has their own opinion, and indeed their own gods, of every shape and size, and all elbowing for space at the top. In such a competitive environment, shape and size can be pretty crucial to make one's presence felt. So it's certainly not helpful to be reduced to appearing in the form of a tortoise, a manifestation far below god-like status in anyone's book. In such instances, you need an acolyte, and fast: for the Great God Om, Brutha the novice is the Chosen One -- or at least the only One available. He wants peace and justice and brotherly love. He also wants the Inquisition to stop torturing him now, please.

      Small Gods, Graphic Novel
      4.2
    • The one and only official guide to all things Discworld including, but not limited to:What to do when approached by a hermit elephantWhere to get a beer in Ankh-Morpork*How to play Cripple Mr Onion* and live to tell about it.

      Turtle Recall
      4.2
    • Monstrous regiment

      • 494 pages
      • 18 hours of reading

      It began as a sudden strange fancy . . . Polly Perks had to become a boy in a hurry. Cutting off her hair and wearing trousers was easy. Learning to fart and belch in public and walk like an ape took more time . . . And now she's enlisted in the army, and searching for her lost brother. But there's a war on. There's always a war on. And Polly and her fellow recruits are suddenly in the thick of it, without any training, and the enemy is hunting them. All they have on their side is the most artful sergeant in the army and a vampire with a lust for coffee. Well . . . They have the Secret. And as they take the war to the heart of the enemy, they have to use all the resources of . . . the Monstrous Regiment.

      Monstrous regiment
      4.2
    • Thud!

      • 439 pages
      • 16 hours of reading

      With his beloved Watch crumbling around him and war-drums sounding, Commander Sam Vimes must unravel every clue, outwit every assassin and brave any darkness to find the solution. And darkness is following him. At six o'clock every day, without fail, with no excuses, he must go home to read "Where's My Cow?" to his little boy.

      Thud!
      4.2
    • The Fifth Elephant

      • 464 pages
      • 17 hours of reading

      They say that diplomacy is a gentle art. A few days ago Sam Vimes was a copper - an important copper, true - chief of police - but still, at his core, a policeman. But today he is an ambassador - to the mysterious, fat-rich country of Uberwald. Today, Sam Vimes is also a man on the run.

      The Fifth Elephant
      4.2
    • This discworld map reveals the house and garden that Death built. It shows the golf course that's not so much crazy as insane, as well as the dark gardens. You can also find out the reason why Death can't understand rockeries, and what happens to garden gnomes.

      Death's Domain
      4.2
    • Interesting Times

      • 432 pages
      • 16 hours of reading

      The oldest and most inscrutable empire in the Discworld is in turmoil, brought about by the revolutionary treatise 'What I Did On My Holidays'. Workers are uniting, with nothing to lose but their water buffaloes. Warlords are struggling for power. War (and Clancy) are spreading throughout the ancient cities.

      Interesting Times
      4.2
    • Carpe jugulum

      • 425 pages
      • 15 hours of reading

      Mightily Oats has not picked a good time to be priest. He thought he'd come to Lancre for a simple ceremony. Now he's caught up in a war between vampires and witches. There's Young Agnes, who is really in two minds about everything - Magrat, who is trying to combine witchcraft and nappies, Nanny Ogg, and Granny Weatherwax, who is big trouble.

      Carpe jugulum
      4.2
    • Lords and ladies

      • 400 pages
      • 14 hours of reading

      Although they may feature witches and wizards, vampires and dwarves, along with the occasional odd human, Terry Pratchett's bestselling Discworld novels are grounded firmly in the modern world. Taking humorous aim at all our foibles, each novel reveals our true character and nature. It's a dreamy midsummer's night in the Kingdom of Lancre. But music and romance aren't the only things filling the air. Magic and mischief are afoot, threatening to spoil the royal wedding of King Verence and his favorite witch, Magrat Garlick. Invaded by some Fairie Trash, soon it won't be only champagne that's flowing through the streets ...

      Lords and ladies
      4.2
    • Where's my cow?

      • 32 pages
      • 2 hours of reading

      At six o’clock every day, without fail, with no excuses, Sam Vimes must go home to read Where's My Cow?, with all the right farmyard noises, to his little boy. There are some things you have to do. It isthe most loved and chewed book in the world.But his father wonders why it is full of moo-cows and baa-lambs when Young Sam will only ever see them cooked on a plate. He can think of a more useful book for a boy who lives in a city.So Sam Vimes starts adapting the story. A story with streets, not fields. A book with rogues and villains. A book about the place where he’ll grow up.

      Where's my cow?
      4.2
    • Jingo

      • 414 pages
      • 15 hours of reading

      Discworld goes to war, with armies of sardines, warriors, fishermen, squid and at least one very camp follower. As two armies march, Commander Vimes of Ankh-Morpork City Watch faces unpleasant foes who are out to get him and that's just the people on his side. The enemy might be even worse.

      Jingo
      4.2
    • Snuff : a Discworld novel

      • 476 pages
      • 17 hours of reading

      It is a truth universally acknowledged that a policeman taking a holiday would barely have had time to open his suitcase before he finds his first corpse. And Commander Sam Vimes of the Ankh-Morpork City Watch is on holiday in the pleasant and innocent countryside, but not for him a mere body in the wardrobe. There are many, many bodies and an…

      Snuff : a Discworld novel
      4.2
    • Making money

      • 474 pages
      • 17 hours of reading

      It's an offer you can't refuse. Who would not to wish to be the man in charge of Ankh-Morpork's Royal Mint and the bank next door? It's a job for life. But, as former con-man Moist von Lipwig is learning, the life is not necessarily for long. The Chief Cashier is almost certainly a vampire. There's something nameless in the cellar (and the cellar…

      Making money
      4.2
    • Nation

      • 300 pages
      • 11 hours of reading

      Alone on a desert island — everything and everyone he knows and loves has been washed away in a storm — Mau is the last surviving member of his nation. He’s completely alone — or so he thinks until he finds the ghost girl. She has no toes, wears strange lacy trousers like the grandfather bird, and gives him a stick that can make fire. Daphne, sole survivor of the wreck of the Sweet Judy, almost immediately regrets trying to shoot the native boy. Thank goodness the powder was wet and the gun only produced a spark. She’s certain her father, distant cousin of the Royal family, will come and rescue her but it seems, for now, that all she has for company is the boy and the foul-mouthed ship’s parrot, until other survivors arrive to take refuge on the island. Together, Mau and Daphne discover some remarkable things (including how to milk a pig, and why spitting in beer is a good thing), and start to forge a new nation. Encompassing themes of death and nationhood, Terry Pratchett’s new novel is, as can be expected, extremely funny, witty and wise. Mau’s ancestors have something to teach us all. Mau just wishes they would shut up about it and let him get on with saving everyone’s lives!

      Nation
      4.2
    • Good omens

      • 416 pages
      • 15 hours of reading

      “Armageddon only happens once, you know. They don’t let you go around again until you get it right.” According to the Nice and Accurate Prophecies of Agnes Nutter, Witch – the world’s only totally reliable guide to the future, written in 1655, before she exploded – the world will end on a Saturday. Next Saturday, in fact. Just after tea… People have been predicting the end of the world almost from its very beginning, so it’s only natural to be sceptical when a new date is set for Judgement Day. This time though, the armies of Good and Evil really do appear to be massing. The four Bikers of the Apocalypse are hitting the road. But both the angels and demons – well, one fast-living demon and a somewhat fussy angel – would quite like the Rapture not to happen. And someone seems to have misplaced the Antichrist…

      Good omens
      4.2
    • Maskerade

      • 368 pages
      • 13 hours of reading

      The Ghost in the bone-white mask who haunts the Ankh-Morpork Opera House was always considered a benign presence—some would even say lucky—until he started killing people. The sudden rash of bizarre backstage deaths now threatens to mar the operatic debut of country girl Perdita X. (nee Agnes) Nitt, she of the ample body and ampler voice. Perdita's expected to hide in the chorus and sing arias out loud while a more petitely presentable soprano mouths the notes. But at least it's an escape from scheming Nanny Ogg and old Granny Weatherwax back home, who want her to join their witchy ranks. Once Granny sets her mind on something, however, it's difficult—and often hazardous—to dissuade her. And no opera-prowling phantom fiend is going to keep a pair of determined hags down on the farm after they've seen Ankh-Morpork.

      Maskerade
      4.2
    • The last hero

      • 176 pages
      • 7 hours of reading

      A 'Discworld novel with pictures' - the 27th instalment in the fantasy series that has made Terry Pratchett an international superstar.

      The last hero
      4.2
    • Wyrd sisters

      • 368 pages
      • 13 hours of reading

      Things like crowns had a troublesome effect on clever folks; it was best to leave all the reigning to the kind of people whose eyebrows met in the middle. Three witches gathered on a lonely heath. A king cruelly murdered, his throne usurped by his ambitious cousin. A child heir and the crown of the kingdom, both missing. Witches don't have these kind of dynastic problems themselves - in fact, they don't have leaders. Granny Weatherwax was the most highly-regarded of the leaders they didn't have. But even she found that meddling in royal politics was a lot more complicated than certain playwrights would have you believe, particularly when the blood on your hands just won't wash off and you're facing a future with knives in it ..

      Wyrd sisters
      4.2
    • A Blink of the Screen

      Collected Short Fiction

      • 368 pages
      • 13 hours of reading

      This collection showcases the evolution of Sir Terry Pratchett's writing, featuring a mix of familiar characters and new creations across various themes, including adventure and the absurdities of life. It highlights his early work, from school days to his first job, leading up to the acclaimed Discworld series. The stories are infused with Pratchett's signature humor, exploring topics like Christmas and life's peculiarities. An introduction by A.S. Byatt and illustrations by Pratchett himself add to the book's charm, making it a treasured addition for fans.

      A Blink of the Screen
      4.1
    • The Opera House is a rambling building, where young sopranos are lured to their destiny by a strangely-familiar evil mastermind in a hideously-deformed evening dress... At least, he hopes so. But Granny Weatherwax, Discworld's most famous witch, is in the audience. And she doesn't hold with that sort of thing. So there's going to be trouble.

      Mascarade
      4.1
    • Terry Pratchett's: The Light Fantastic

      • 128 pages
      • 5 hours of reading

      As it moves towards a seemingly inevitable collision with a malevolent red star, the Discworld has only one possible saviour. Unfortunately, this happens to be the singularly inept and cowardly wizard called Rincewind, who was last seen falling off the edge of the world...THE FUNNIEST AND MOST UNORTHODOX FANTASY IN THIS OR ANY OTHER GALAXY

      Terry Pratchett's: The Light Fantastic
      4.1
    • A talking cat, intelligent rats, and a strange boy cooperate in a Pied Piper scam until they try to con the wrong town and are confronted by a deadly evil rat king.

      The Amazing Maurice and His Educated Rodents
      4.1
    • The Discworld Mapp

      • 369 pages
      • 13 hours of reading

      They said it couldn't be done. Well, it has been done, proving them wrong once again. After years of research, cunningly contrived in as many minutes, the Discworld has its map. It takes full account of the historic and much documented expeditions of the Discworld's fêted (or at least fated) explorers: General Sir Roderick Purdeigh, Lars Larsnephew, Llamedos Jones, Lady Alice Venturi, Ponce da Quirm and, of course, Venter Borass. Now travellers on this circular world can see it all: from Klatch to the Ramtops, from Cori Celesti to the Circle Sea, from Genua to Bhangbhangduc. The great cities of Hunghung, Pseudopolis, Al Khali and, of course, Ankh-Morpork are placed with loving care upon this world which is carried through space by Great A'Tuin.

      The Discworld Mapp
      4.1
    • The latest in the highly-successful series of Discworld diaries, featuring extensive original material by Terry Pratchett. The Thieves¿ Guild celebrates its 21st anniversary with its first Yearbook, featuring an address from Lord Vetinari himself, who encouraged the setting-up of the Guild to avoid the random, unfair and disorganised crime which, until his ascent to power, plagued the great city of Ankh-Morpork. Now crime is legal, organised and run to an annual budget and everyone is happy ¿ well, almost everyone: woe betide the unlicensed thief, highwayman or slipperlegger who tries to do business without Guild approval! Stunningly illustrated, as in previous years, by Paul Kidby.

      Discworld Thieves' Guild Yearbook & Diary 2002
      4.1
    • A Stroke of the Pen: The Lost Stories

      • 240 pages
      • 9 hours of reading

      A truly unmissable collection of unearthed stories from Sir Terry Pratchett, the award-winning author and creator of the beloved Discworld series. This exclusive anthology features twenty early short stories penned under a pseudonym for newspapers during the 1970s and 1980s. While not set in the Discworld, these tales hint at the imaginative world he would later create, showcasing his trademark wit, satirical wisdom, and fantastic imagination. Readers will meet Og, the first caveman to cultivate fire, as he navigates the ups and downs of progress; encounter the defiant ghosts of Pilgarlic Towers; visit the peculiar market town of Blackbury, with its bizarre weather and an otherworldly visitor; and journey millions of years back in time to The Old Red Sandstone Lion pub. This collection represents the final 'new' writing from the late Sir Terry Pratchett, making it a must-have for fans, both old and new. Praised as a master storyteller, Pratchett's work is described as a compelling blend of serious comedy and relevant fantasy. His stories are compulsively readable, offering inventive explorations of various aspects of our world. In short, this collection is a celebration of a true original who transcends categorization and found something extraordinary in storytelling.

      A Stroke of the Pen: The Lost Stories
      4.1
    • The Shakespeare Codex

      • 80 pages
      • 3 hours of reading

      "Based loosely on The Science of Discworld II: the Globe, Lords & Ladies, and A Midsummer Night's Dream, The Shakespeare Codex is a new Discworld stage adaptation written to commemorate Terry Pratchett's life and works.Discworld's motley band of characters team up and stop the elves taking over our world, make Shakespeare write A Midsummer Night's Dream ... and ensure the potato is discovered! Featuring Ridcully, Rincewind, Granny Weatherwax, Angua, Vetinari, Shakespeare, Queen Elizabeth I (and the Earl of Oxford), this is an unmissable new adventure for Discworld fans."--Publisher's description.

      The Shakespeare Codex
      4.0
    • The Discworld Almanak

      • 129 pages
      • 5 hours of reading

      In this latest accessory to the Discworld phenomenon, Terry Pratchett joins forces with Bernard Pearson to produce the definitive Almanak to the Common Year of the Prawn, for the city of Ankh-Morpork and Surrounding Areas & Benefices. Here you will find a Compendium to all Knowledge, and a sure means of ensuring fertility of crops & livestock, also a boon companion in affairs of the HEART & HEALTH, with notes on Husbandry, Physic, Fairs & Marts, and other such information as will render this Publication a staunch companion to Townsman & Tiller of Soil alike. Including homemade remedies for common ailments, recipes, horoscopes, scientific discoveries, a calendar, strange tales and many valuable facts about the cabbage. With witty illustrations from Paul Kidby, this is an artistically presented package guaranteed to tickle the funny bone of all Pratchett fans.

      The Discworld Almanak
      4.1
    • A Tourist Guide To Lancre (Discworld)

      • 32 pages
      • 2 hours of reading

      Not only an artistic and breathtaking view of Lancre but also an interesting and informative guide to one of the Discworld's more, er, picturesque kingdoms. Granny Weatherwax, Nanny Ogg and Magrat Garlick live there. Lancre could hardly be somwhere ordinary, could it? Magic glues the Discworld together and a lot of it ends up in Lancre, principal Kingdom of the Ramtop Mountains. Between Uberwald and Whale Bay, the Octarine Grass Country and the Windersins Ocean lies the most exciting and dangerous terrain in all Discworld. The Ramtops supply Discworld with most of its witches and wizards. The leaves on the trees move even when there is no breeze. Rocks go for a stroll in the evening. Even the land, at times, seems alive. The mapp may be only two-dimensional, but watch it very carefully and you might just see it jostle about a bit.

      A Tourist Guide To Lancre (Discworld)
      4.1
    • They say that a little knowledge is a dangerous thing, but it is not one half so bad as a lot of ignorance. The last thing the wizard Drum Billet did, before Death laid a bony hand on his shoulder, was to pass on his staff of power to the eighth son of an eighth son. Unfortunately for his colleagues in the chauvinistic (not to say misogynistic) world of magic, he failed to check that the baby in question was a son. Everybody knows that there's no such thing as a female wizard. But now it's gone and happened, there's nothing much anyone can do about it. Let the battle of the sexes begin...

      Equal rites
      4.1
    • The last continent

      • 412 pages
      • 15 hours of reading

      It's the Discworld's last continent and it's going to die in a few days, except... Who is this hero striding across the red desert? A man in a hat whose luggage follows him on little legs. Yes, it's Rincewind, the inept wizard who can't even spell wizard. He's the only hero left. Still...no worries, eh?

      The last continent
      4.0
    • Nanny Ogg's Cookbook

      • 175 pages
      • 7 hours of reading

      They say that the way to a man's heart is through his stomach which just goes to show they're as confused about anatomy as they gen'rally are about everything else, unless they're talking about instructions on how to stab him, in which case a better way is up and under the ribcage. Anyway, we do not live in a perfect world and it is foresighted and useful for a young woman to become proficient in those arts which will keep a weak-willed man from straying. Learning to cook is also useful.Nanny Ogg, one of Discworld's most famous witches, here passes on some of her huge collection of tasty and interesting recipes. In addition to such dishes as Nobby's Mum's Distressed Pudding, Mrs. Ogg imparts her thoughts on such matters as life, death, and courtship, all in a refined style that should not offend the most delicate of sensibilities. Well, not much. Most of the recipes have been tried out on people who are still alive.

      Nanny Ogg's Cookbook
      4.0
    • 'Panic?' said Rincewind hopefully. He always held that panic was the best means of survival. When the very fabric of time and space are about to be put through the wringer - in this instance by the imminent arrival of a very large and determinedly oncoming meteorite - circumstances require a very particular type of hero. Sadly what the situation…

      The Light Fantastic
      4.0
    • A Blink of the Screen

      • 320 pages
      • 12 hours of reading

      In the four decades since his first book appeared in print, Terry Pratchett has become one of the world's best-selling and best-loved authors. Here for the first time are his short stories and other short-form fiction collected into one volume.

      A Blink of the Screen
      4.0
    • Johnny and the bomb

      • 240 pages
      • 9 hours of reading

      When Johnny spends time with old Mrs Tachyon, a bag-lady, he discovers she seems to hold the key to different times, including the Blackbury Blitz in 1941. Suddenly Johnny finds time shifts beneath him and he is back in 1941. Johnny wonders how much changing the past can really change the future. Suggested level: intermediate, junior secondary.

      Johnny and the bomb
      4.0
    • The Science of Discworld - 3: Darwin's Watch

      Darwin und die Götter der Scheibenwelt, English Edition

      • 352 pages
      • 13 hours of reading

      Roundworld is in trouble again, and this time it looks fatal. Having created it in the first place, the wizards of Unseen University feel vaguely responsible for its safety.

      The Science of Discworld - 3: Darwin's Watch
      4.0
    • The New Discworld Companion

      • 288 pages
      • 11 hours of reading

      The Discworld is an unpredictable place, what with rivers you can skateboard across (if they weren't so knobbly), rocks that like a stroll about of an evening and points of raw magic that can turn a body inside out soon as look at it. For safety's sake, you need a guide! The DISCWORLD COMPANION contains everything you need to know about the Discworld. This edition, the first major revision since HOGFATHER was published (1997), covers the eight DISCWORLD novels from JINGO onwards, including THE LAST HERO and MAURICE AND HIS AMAZING EDUCATED RODENTS, as well as the Diaries, the plays and other Discworld Spinoffery.

      The New Discworld Companion
      4.0
    • In The Folklore of Discworld, Terry Pratchett teams up with leading British folklorist Jacqueline Simpson to take an irreverent yet illuminating look at the living myths and folklore that are reflected, celebrated and affectionately libelled in the uniquely imaginative universe of Discworld.

      The Folklore of Discworld
      4.0
    • The Discworld Companion

      • 288 pages
      • 11 hours of reading

      For the newcomer and old hand alike the Discworld can be a fatally confusing planet. From the great city of Ankh-Morpork, featuring a river you could skateboard across if it wasn't so knobbly, to the distant Ramtop Mountains and mysterious Counterweight Continent, the Discworld is a place where Death waits around every corner... For safety's sake, you need a guide. And here it is. Terry Pratchett and Stephen Briggs, respectively chronicler and cartographer of the Discworld, have the produced the one and only definitive guide to the flat planet - its geography, its flora and fauna, its (many) religions, its architecture and customs, and its outstanding personalities. What is a Quantum Weather Butterfly? What does Death keep on his desk? Would you drink Bearhugger's Homeopathic Sipping Whiskey? How are the kings of Ankh-Morpork different from the kings of Ankh? Everything the Discworld traveller needs to know is contained in these pages, together with useful maps and illustrations of significant places and emblems in this unique world.

      The Discworld Companion
      4.0
    • The Science of Discworld

      • 416 pages
      • 15 hours of reading

      When a wizardly experiment goes adrift, the wizards of Unseen University find themselves with a pocket universe on their hands: Roundworld, where neither magic nor common sense seems to stand a chance against logic. The Universe, of course, is our own. And Roundworld is Earth. As the wizards watch their accidental creation grow, we follow the story of our universe from the primal singularity of the Big Bang to the internet and beyond

      The Science of Discworld
      4.0
    • OTHER CHILDREN GET GIVEN XYLOPHONES. SUSAN JUST HAD TO ASK HER GRANDFATHER TO TAKE HIS VEST OFF. Yes. There's a Death in the family. It's hard to grow up normally when Grandfather rides a white horse and wields a scythe - especially when you have to take over the family business, and everyone mistakes you for the Tooth Fairy. And especially when…

      Soul Music
      4.0
    • Raising Steam

      • 380 pages
      • 14 hours of reading

      Itâe(tm)s all change for Moist von Lipwig, swindler, conman, and (naturally) head of the Royal Bank and Post Office. A steaming, clanging new invention, driven by Dick Simnel, the man with tâe(tm)flat cap and tâe(tm)sliding rule, is drawing astonished crowds - including a few particularly keen young men armed with notepads and very sensible rainwear âe" and suddenly itâe(tm)s a matter of national importance that the trains run on time. Moist does not enjoy hard work. His . . .vital input at the bank and post office consists mainly of words, which are not that heavy. Or greasy. And it certainly doesnâe(tm)t involve rickety bridges, runaway cheeses or a fat controller with knuckledusters. What he does enjoy is being alive, which may not be a perk of running the new railway. Because, of course, some people have OBJECTIONS, and theyâe(tm)ll go to extremes to stop locomotion in its tracks.

      Raising Steam
      4.0