Vernor Vinge is renowned for his visionary works at the intersection of science and philosophy. His writing explores the profound implications of exponential technological growth, speculating on humanity's future transformations. Vinge's narratives delve into deep questions about the nature of intelligence and consciousness within a rapidly evolving world. His style is characterized by intellectual depth and a remarkable ability to foresee future technological and societal shifts.
"Mr Slippery is an illegal computer hacker - a Warlock - and an expert in a new virtual reality technology called the Other Plane. Arrested by US the government and forced to work for them, he finds himself pitted against a new and frightening international cybercriminal: the Mailman. The Mailman is building a network of Warlocks, promising them wealth and power, causing chaos around the globe - but noone has ever met him in person. As Mr Slippery and his sidekick Erythrina drain the world's computational power to track down their formidable adversary, they begin to wonder if they are chasing a ghost. Is the Mailman a man at all? Is he even human?"--Provided by publisher
In a near-future western civilization that is threatened by corruptive practices within its technologically advanced information networks, a recovered Alzheimer's victim and his family are caught up in a dangerous maelstrom beyond their worst imaginings
Vernor Vinge's debut full-length novel explores the intricate interplay between technology and humanity. Set in a richly imagined universe, it delves into themes of artificial intelligence and the potential consequences of advanced technology on society. The narrative features compelling characters who navigate a future filled with challenges and moral dilemmas, showcasing Vinge's signature blend of thought-provoking ideas and engaging storytelling.
Set fifty million years in the future, this narrative explores humanity's struggle for survival in a perilous high-tech environment. Multiple Hugo Award winner Vernor Vinge crafts a gripping tale where the fate of mankind hinges on a dangerous game, blending elements of science fiction with intense stakes. The story promises to challenge perceptions of technology and humanity's place in the universe, engaging readers with its imaginative scope and thrilling plot.
The Peace War is quintessential hard-science adventure. The Peace Authority conquered the world with a weapon that never should have been a weapon--the "bobble," a spherical force-field impenetrable by any force known to mankind. Encasing governmental installations and military bases in bobbles, the Authority becomes virtually omnipotent. But they've never caught Paul Hoehler, the maverick who invented the technology, and who has been working quietly for decades to develop a way to defeat the Authority. With the help of an underground network of determined, independent scientists and a teenager who may be the apprentice genius he's needed for so long, he will shake the world, in the fast-paced hard-science thriller that garnered Vinge the first of his four Hugo nominations for best novel.
Since his first published story, "Apartness," appeared in 1965, Vernor Vinge has forged a unique and awe-inspiring career in science fiction as his work has grown and matured. He is now one of the most celebrated science fiction writers in the field , having won the field's top award, the Hugo, for each of his last two novels.Now, for the first time, this illustrious author gathers all his short fiction into a single volume. This collection is truly the definitive Vinge, capturing his visionary ideas at their very best. It also contains a never-before-published novella, one that represents precisely what this collection encapsulates--bold, unique, challenging science fictional ideas brought to vivid life with compelling storytelling.Including such major pieces as "The Ungoverned" and "The Blabber," this sumptuous volume will satisfy any reader who loves the sense of wonder, and the excitement of great SF.The volume collects Vinge's short fiction through 2001 (except "True Names", including Vinge's comments from the earlier two volumes.)Contents:"Bookworm, Run!""The Accomplice""The Peddler's Apprentice" (with Joan D. Vinge)"The Ungoverned""Long Shot""Apartness""Conquest by Default""The Whirligig of Time""Bomb Scare""The Science Fair""Gemstone""Just Peace" (with William Rupp)"Original Sin""The Blabber""Win A Nobel Prize!" (originally published in Nature, Vol 407 No 6805 "Futures")"The Barbarian Princess" (this is also the first section of "Tatja Grimm's World")"Fast Times at Fairmont High" (occurs in the same milieu as Rainbows End) (winner 2002 Hugo Award for Best Novella)
A collection of articles and essays about the new frontier of the Internet, especially a direct interface between brain and computer that enables game players of the future to actually experience the world of their fantasies.
This second novel by multiple award-winner Vernor Vinge, from 1976, is a fast-paced adventure where galactic policies collide and different cultures clash as two scientists and their faith in technology are pitted against an elusive race of telekinetic beings.Marooned on a distant world and slowly dying of food poisoning, two anthropologists are caught between warring alien factions engaged in a battle that will affect the future of the world's inhabitants and their deadly telekinetic powers. If the anthropologists can't help resolve the conflict between the feuding alien factions, no one will survive.This edition features sixteen full-page illustrations by Doug Beekman.