Explore the latest books of this year!
Bookbot

Playing with virtuality

Parameters

  • 423 pages
  • 15 hours of reading

More about the book

Computer games have fascinated millions of users for more than 30 years. Today, they constitute the strongest sector in the media-entertainment industry and are part of the experience of digital daily life. Computer Game Studies require a deep understanding of functional and communicational mechanisms of games that support the player’s immersion in virtual worlds. Unfortunately, the discussion and the academic research about usage and effects of computer games mostly takes place isolated within different scientific contexts with various theoretical and methodological approaches. Therefore, this anthology combines the perspectives of Media Studies, Game Studies, and Communication Studies, and presents their findings in an interdisciplinary approach.

Book purchase

Playing with virtuality, Benjamin Bigl

Language
Released
2013
We’ll email you as soon as we track it down.

Payment methods

No one has rated yet.Add rating