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Gamify Your Classroom

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  • 263 pages
  • 10 hours of reading

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This book is a field guide on how to implement game-based learning and gamification techniques to everyday teaching. It is a survey of best practices aggregated from interviews with experts in the field. Much of the book draws on the author's experiences implementing games with his middle school students.

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Gamify Your Classroom, Matthew Farber

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Released
2014
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(Paperback)
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3.8
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22 Ratings

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