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Performativity in Art, Literature, and Videogames

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  • 344 pages
  • 13 hours of reading

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By integrating performativity with media theory, this book establishes a method for analyzing video game performances. It begins with an interdisciplinary look at performative motifs in Western art and literature, emphasizing how framing devices shape audience experiences. The exploration connects theoretical discussions with close readings of various texts, including artworks, literature, and video games. This comprehensive approach will benefit researchers focused on the performative elements of gaming, art, digital storytelling, and nonlinear narratives.

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Performativity in Art, Literature, and Videogames, Darshana Jayemanne

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2017
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(Hardcover)
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