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GPU Pro Pro: Advanced Rendering Techniques

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This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Example programs and source code can be downloaded from the book's CRC Press web page.

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GPU Pro Pro: Advanced Rendering Techniques, Wolfgang F. Engel

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Released
2010
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(Hardcover)
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Title
GPU Pro Pro: Advanced Rendering Techniques
Language
English
Publisher
A.K. Peters
Released
2010
Format
Hardcover
ISBN10
1568814720
ISBN13
9781568814728
Series
Rating
4.15 out of 5
Description
This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers advanced rendering techniques, engine design, GPGPU techniques, related mathematical techniques, and game postmortems. A special emphasis is placed on handheld programming to account for the increased importance of graphics on mobile devices, especially the iPhone and iPod touch. Example programs and source code can be downloaded from the book's CRC Press web page.