More about the book
Contains articles covering shader techniques and tools. This book covers relevant hardware and developer tools so there is no bias toward one company or tool set. The topical areas covered range from geometry manipulation, rendering techniques, shadows, software shaders, image space, shadows to tools, environmental effects and 3D engine design.
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ShaderX5: Advanced Rendering Techniques, Wolfgang F. Engel
- Language
- Released
- 2007
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- (Hardcover)
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