More about the book
This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.
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Introduction to Game Design, Prototyping, and Development, Jeremy Gibson
- Language
- Released
- 2015
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- (Paperback)
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