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Introduction to Game Design, Prototyping, and Development

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This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.

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Introduction to Game Design, Prototyping, and Development, Jeremy Gibson

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Released
2015
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Title
Introduction to Game Design, Prototyping, and Development
Language
English
Released
2015
Format
Paperback
Pages
908
ISBN10
0321933168
ISBN13
9780321933164
Series
Rating
4.35 out of 5
Description
This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.