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- 908 pages
- 32 hours of reading
More about the book
This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.
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Introduction to Game Design, Prototyping, and Development, Jeremy Gibson
- Language
- Released
- 2015
- product-detail.submit-box.info.binding
- (Paperback)
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- Title
- Introduction to Game Design, Prototyping, and Development
- Language
- English
- Authors
- Jeremy Gibson
- Publisher
- Pearson Education
- Released
- 2015
- Format
- Paperback
- Pages
- 908
- ISBN10
- 0321933168
- ISBN13
- 9780321933164
- Series
- Rating
- 4.35 out of 5
- Description
- This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a detailed, project-based introduction to game prototyping and development, using both paper and the Unity game engine.



