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Advanced Lingo for Games

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Careful software architecture is crucial when designing complex software systems or small projects. There are many ways to implement a well-designed system. This book covers how to design a game-from basic theory to all the way to completion using advanced Lingo to ensure consistent performance. Some of the topics covered include, "How do the links in a Centipede stay together? How can you fire more than one shot at a time in Space Invaders? How do you detect collisions? How do you make your maze change every time someone plays? How do you teach the computer to play against the user?"

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ISBN
9780789723314

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2000, paperback

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Book purchase

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In stock
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€1.00