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3.8(15)Add rating

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  • 272 pages
  • 10 hours of reading

More about the book

"If you shuffle a deck of cards, what are the odds that sequence is unique? What is the connection between dice, platonic solids and Newton's theory of gravity? What is more random: a dice tower or a random number generator? Can you actually employ a strategy for a game as basic as Rock-Paper-Scissorsl? These are all questions that are thrown up in games and life. Games involve chance, choice, competition, innovation, randomness, memory, stand-offs and paradoxes - aspects that designers manipulate to make a game interesting, fun and addictive, and players try to master for enjoyment and to win. But they also provide a fascinating way for us to explore our world; to understand how our minds tick, our numbers add up, and our laws of physics work. This is a book that tackles the big questions of life through the little questions of games. With short chapters on everything from memory games to subjective bias, to the Prisoner's Dilemma, to Goedel's theorems, GameTek is fascinating reading for anyone who wants to explore the world from a new perspective - and a must-read book for serious designers and players." -- Page 4 of cover

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GameTek, Geoffrey Engelstein, Isaac Shalev

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Released
2019
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(Paperback)
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3.8
Very Good
15 Ratings

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