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Introduction Part I: Getting Started 1. Gear Up: The Necessary Hardware and Software Tools 2. Unity Crash Course Part II: Building Holographic Experiences 3. Creating Your First Hologram 4. Introduction to the HoloToolkit 5. Interacting with Holograms 6. Using Spacial Mapping 7. Spatial Sound Part III: Growing As A Holographic Developer 8. Awe Inspiring Experiences 9. Turning Holograms into Money 10. Community Resources
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Beginning Windows Mixed Reality Programming, Sean Ong
- Language
- Released
- 2017
- product-detail.submit-box.info.binding
- (Paperback)
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