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Beginning Swift Games Development for iOS

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  • 208 pages
  • 8 hours of reading

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Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10. In Part 1 of this book, you'll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game.

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Beginning Swift Games Development for iOS, James Goodwill

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Released
2017
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(Paperback)
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