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HTML5 Canvas

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  • 750 pages
  • 27 hours of reading

More about the book

The second edition of this popular book shows you how to get started with the HTML5 Canvas element, and provides in-depth coverage of ways to build interactive multimedia applications. You'll learn how to use Canvas to draw, render text, manipulate images, and create animation - all in the course of building an interactive web game.

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HTML5 Canvas, Steve Fulton

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Released
2013
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(Paperback)
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