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Game Character Creation with Blender and Unity

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  • 320 pages
  • 12 hours of reading

More about the book

A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine.

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Game Character Creation with Blender and Unity, Chris Totten

Language
Released
2012
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(Paperback)
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