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OpenGL Programming Guide. The Official Guide to Learning OpenGL, Versions 3.0 and 3.1

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The OpenGL Programming Guide, Sixth Edition, offers comprehensive information on OpenGL and its Utility Library, covering features of Version 2.1. It includes clear explanations of 3D modeling, shading, and advanced techniques like texture mapping and image processing. The edition also discusses the OpenGL Shading Language and performance enhancement.

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OpenGL Programming Guide. The Official Guide to Learning OpenGL, Versions 3.0 and 3.1, Dave Shreiner, The Khronos Opengl Arb Working Group

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2009
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