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Pro Java 6 3D Game Development. Java 3D, JOGL, JInput and JOAL APIs

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  • 508 pages
  • 18 hours of reading

More about the book

Explore the creation of unique 3D game landscapes with Java gaming expert Andrew Davison. This guide covers Java 3D API, non-standard input devices, and JOGL, requiring a basic knowledge of Java. It also includes insights into libraries like JInput and JOAL, along with the latest Java SE 6 features for gaming.

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Pro Java 6 3D Game Development. Java 3D, JOGL, JInput and JOAL APIs, Andrew Davison

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Released
2014
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