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Outer Banks Marketplace Inc.: An Accounting Simulation for a Closely Held Merchandising Corporation

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Pages
170 pages
Reading time
6 hours

More about the book

The book features a merchandising business simulation designed for hands-on learning, allowing readers to apply concepts after Chapter 20. It offers a practical experience that can be completed in 15-20 hours manually or 5-7 hours using a computer, making it suitable for various learning preferences. This interactive approach enhances understanding of merchandising principles in a real-world context.

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Outer Banks Marketplace Inc.: An Accounting Simulation for a Closely Held Merchandising Corporation, McGraw-Hill Education

Language
Released
1999
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(Paperback)
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