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Becoming a Video Game Artist

From Portfolio Design to Landing the Job

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  • 248 pages
  • 9 hours of reading

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Focusing on the journey to becoming a game developer, this book provides in-depth guidance on refining portfolios and navigating the job application process. It addresses the often-overlooked "why" behind portfolio choices and offers insights into the interview process, including how to effectively present work and make informed career decisions. With a comprehensive approach, it prepares artists for the realities of the game industry, from the initial call to establishing a successful career.

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Becoming a Video Game Artist, John Pearl

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Released
2016
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