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More about the book
Focusing on the production of the animated short and video game Tin Girl, this book provides a practical guide to creating and modifying rigs for 3D cinema. It emphasizes the transition from cinematic rigging to game-ready rigs, utilizing popular video game engines. Through hands-on examples, readers will gain valuable insights into the technical aspects of rigging in both animation and gaming contexts.
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Rigging for Games, Eyal Assaf
- Language
- Released
- 2015
- product-detail.submit-box.info.binding
- (Hardcover)
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- Title
- Rigging for Games
- Subtitle
- A Primer for Technical Artists Using Maya and Python
- Language
- English
- Authors
- Eyal Assaf
- Publisher
- Taylor & Francis
- Released
- 2015
- Format
- Hardcover
- Pages
- 392
- ISBN13
- 9780415743044
- Category
- Art / Culture
- Description
- Focusing on the production of the animated short and video game Tin Girl, this book provides a practical guide to creating and modifying rigs for 3D cinema. It emphasizes the transition from cinematic rigging to game-ready rigs, utilizing popular video game engines. Through hands-on examples, readers will gain valuable insights into the technical aspects of rigging in both animation and gaming contexts.