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The book explores the idea that computer games may offer superior literacy and learning environments compared to traditional schools. Through case studies from the early twenty-first century in the US, it delves into the literacy development, practices, and values of gamers, incorporating their personal insights and experiences. Historical and cultural analyses enrich the discussion, providing a comprehensive look at how gaming influences learning.
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Gaming Lives in the Twenty-First Century, Kenneth A. Loparo
- Language
- Released
- 2007
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- Title
- Gaming Lives in the Twenty-First Century
- Subtitle
- Literate Connections
- Language
- English
- Authors
- Kenneth A. Loparo
- Publisher
- Palgrave Macmillan US
- Publisher
- 2007
- Format
- Paperback
- Pages
- 288
- ISBN13
- 9781403972200
- Category
- Social sciences, Pedagogy, Psychology
- Description
- The book explores the idea that computer games may offer superior literacy and learning environments compared to traditional schools. Through case studies from the early twenty-first century in the US, it delves into the literacy development, practices, and values of gamers, incorporating their personal insights and experiences. Historical and cultural analyses enrich the discussion, providing a comprehensive look at how gaming influences learning.