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Using C Sharp in Godot 4

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  • 246 pages
  • 9 hours of reading

More about the book

Focusing on the Godot 4 engine and C#, this comprehensive guide offers hands-on exercises and practical examples for aspiring game developers. Readers will navigate the entire game development process, starting from creating their first game to developing productivity applications and integrating APIs, making it a valuable resource for both beginners and those looking to expand their programming skills.

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Using C Sharp in Godot 4, Michael Mcguire

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Released
2023
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(Paperback)
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