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Using elements of gamification for teaching programming

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  • 68 pages
  • 3 hours of reading

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This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.

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Using elements of gamification for teaching programming, Zakhro Umarova

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Released
2018
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(Paperback)
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