The book is currently out of stock

More about the book
This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.
Book purchase
Using elements of gamification for teaching programming, Zakhro Umarova
- Language
- Released
- 2018
- product-detail.submit-box.info.binding
- (Paperback)
We’ll email you as soon as we track it down.
Payment methods
No one has rated yet.
- Title
- Using elements of gamification for teaching programming
- Language
- English
- Authors
- Zakhro Umarova
- Publisher
- LAP LAMBERT Academic Publishing
- Released
- 2018
- Format
- Paperback
- Pages
- 68
- ISBN13
- 9786139870783
- Series
- Description
- This monograph examines the integration of gamification in education, specifically focusing on a methodology for its application in professional college training. It highlights how gamification can enhance student engagement and mastery of new content, fostering creative self-expression and independence. The work emphasizes the potential of gamification to promote peer interaction and personal development, ultimately serving as a pathway for students to achieve fulfillment and growth in their educational journeys.