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Designing Gamified Systems

Meaningful Play in Interactive Entertainment, Marketing and Education

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  • 316 pages
  • 12 hours of reading

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Focusing on the intersection of game design and real-world applications, this guide offers essential skills for revitalizing systems across various sectors, including education and corporate environments. Contributions from industry leaders redefine the role of game designers, while Sari Gilbert presents core principles and tools for leveraging game thinking and interactive design. The book emphasizes enhancing motivation, simplifying complex concepts, expanding audience engagement, and fostering deeper human connections through gamification.

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Designing Gamified Systems, Sari Gilbert

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Released
2015
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3.8
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