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Java Game Development with LibGDX

From Beginner to Professional

Parameters

  • 456 pages
  • 16 hours of reading

More about the book

The book guides readers in designing and developing video games using Java and the LibGDX library. It includes practical examples to create 12 diverse game prototypes across popular genres, such as arcade, platformers, and adventure games. Additionally, it explores specialized genres like card games, rhythm games, and visual novels, showcasing the flexibility of LibGDX for various game types.

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Java Game Development with LibGDX, Lee Stemkoski

Language
Released
2018
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(Paperback)
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