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Foundations of 3D Graphics Programming

Using JOGL and Java3D

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Pages
416 pages
Reading time
15 hours

More about the book

Focusing on 3D concepts and essential theoretical fundamentals, this comprehensive guide offers practical programming with OpenGL in Java. The second edition features three new chapters and extensive updates, ensuring readers have access to the latest advancements in computer graphics.

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Foundations of 3D Graphics Programming, Jim X. Chen, Chunyang Chen

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Released
2016
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(Paperback)
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