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Games and Activities for Media, Communication, and Cultural Studies Students

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Pages
96 pages
Reading time
4 hours

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This resource offers a variety of engaging activities designed to enhance the learning experience in media, communication, and cultural studies courses. Drawing on nearly forty years of teaching experience, the author provides practical exercises that allow students to apply theoretical concepts to real-world media examples like films and advertisements. It also includes guidance for creating new games and features a glossary of essential terms, making it a valuable tool for both students and educators looking to bridge theory with practical application.

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Games and Activities for Media, Communication, and Cultural Studies Students, Arthur Asa Berger

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Released
2004
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(Paperback)
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