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Creating Games with Unity and Maya
How to Develop Fun and Marketable 3D Games
Authors
548 pages
More about the book
Focusing on comprehensive game development, this guide offers a complete solution for using Unity alongside Maya. It walks readers through each stage of creating a game from the ground up, covering essential aspects such as coding, art creation, production, and deployment. With an emphasis on agility in a competitive market, it equips aspiring developers with the necessary skills and knowledge to succeed in game design.
Book variant
2017, hardcover
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