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EBK

Dive into a vibrant future where former mercenaries seek tranquility, only to be drawn back into the shadows of their past. This series explores themes of survival, moral ambiguity, and the search for meaning in a galaxy filled with danger and decadent pleasures. Expect a blend of thrilling action, intricate plots, and unexpected twists set against exotic locales and dystopian societies.

Koko Uncaged
Koko the Mighty
Koko Takes a Holiday

Recommended Reading Order

  1. 1

    Koko Takes a Holiday

    • 335 pages
    • 12 hours of reading
    3.5(912)Add rating

    Five hundred years from now, ex-corporate mercenary Koko Martstellar is swaggering through an early retirement as a brothel owner on The Sixty Islands, a manufactured tropical resort archipelago known for its sex and simulated violence.

    Koko Takes a Holiday
  2. 2

    Koko the Mighty

    • 327 pages
    • 12 hours of reading
    3.5(265)Add rating

    With an outstanding Ultimate Sanction bounty still on her head, Koko Martstellar (ex-mercenary and saloon madam extraordinaire) and Jedidiah Flynn (former orbital sky-cop) have narrowly escaped death in paradise. Rescued during a storm, Koko and Flynn are taken in by what amounts to a self-sufficient outlander cult. To save Flynn’s life, Koko barters her warrior skills and assists the de-civ group in fending off their most imminent threat: a horde of genetic-mutant raiders. However, even with the group’s foes bested and their idealist lifestyle somewhat enticing, being among the outlander de-civs doesn’t sit well with Koko. In spite of the de-civ group’s hospitality and Flynn’s arguing that they have it pretty good, Koko suspects something is amiss. People within the outlander group’s interlocking compounds keep disappearing with flimsy explanations—people like the girl who died on the cliff before Koko and Flynn’s rescue—and soon the group’s leadership assesses Koko as a threat to their secret agenda. As the mystery unfolds, Koko’s limits and loyalties—perhaps even her love for Flynn—will be tested. And as if that isn’t enough, bounty agent Wire has managed to track down Koko and, after a little politicking, is preparing to lead an army of genetic-mutant raiders in a last-man-standing battle against the cult . . .

    Koko the Mighty
  3. 3

    Defeating a group of hijackers, Koko returns to earth a hero and gets a job as a personal bodyguard for a CEO. Her plan? To finance her revenge on psychotic bounty agent Jackie Wire. When Koko's boss asks her to participate in a dangerous rally on his behalf for half the prize money, Wire takes her opportunity to attack her nemesis...

    Koko Uncaged