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Rogues of the Republic

Dive into a high-fantasy world brimming with daring heists and unlikely heroes. This series follows a motley crew of skilled individuals as they execute audacious plans to reclaim stolen treasures and confront formidable adversaries. Expect thrilling action, witty banter, and unexpected twists that blend the excitement of a caper with the depth of epic fantasy.

The Palace Job
The Prophecy Con

Recommended Reading Order

  1. 1

    The Palace Job

    • 438 pages
    • 16 hours of reading
    3.8(4558)Add rating

    Loch is seeking revenge. It would help if she wasn't in jail. The plan: to steal a priceless elven manuscript that once belonged to her family, but now is in the hands of the most powerful man in the Republic. To do so Loch--former soldier, former prisoner, current fugitive--must assemble a crack team of magical misfits that includes a cynical illusionist, a shapeshifting unicorn, a repentant death priestess, a talking magical warhammer, and a lad with seemingly no skills to help her break into the floating fortress of Heaven's Spire and the vault that holds her family's treasure--all while eluding the unrelenting pursuit of Justicar Pyvic, whose only mission is to see the law upheld. What could possibly go wrong? The Palace Job is a funny, action-packed, high-fantasy heist caper in the tradition of Scott Lynch's Gentleman Bastards series, from debut author Patrick Weekes.

    The Palace Job
  2. 2

    The Prophecy Con

    • 512 pages
    • 18 hours of reading
    4.1(2083)Add rating

    Book Two in the Rogues of the Republic series. Who would have thought a book of naughty poems by elves could mean the difference between war and peace? But if stealing the precious volume will keep the Republic and the Empire from tearing out each other's throats, rogue soldier Isafesira de Lochenville--"Loch" to friends and foes alike--is willing to do the dishonest honors. With her motley crew of magic-makers, law-breakers, and a talking warhammer, she'll match wits and weapons with dutiful dwarves, mercenary knights, golems, daemons, an arrogant elf, and a sorcerous princess. But getting their hands on the prize--while keeping their heads attached to their necks--means Loch and company must battle their way from a booby-trapped museum to a monster-infested library, and from a temple full of furious monks to a speeding train besieged by assassins. And for what? Are a few pages of bawdy verse worth waging war over? Or does something far more sinister lurk between the lines? From Patrick Weekes, one of the minds behind the critically acclaimed Mass Effect video game series, The Prophecy Con continues the action-packed fantasy adventure that kicked off in The Palace Job.

    The Prophecy Con