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William Sims Bainbridge

    October 12, 1940
    Computer Simulations of Space Societies
    The Virtual Future
    Dynamic Secularization
    Across the Secular Abyss
    The Sociology of Religious Movements
    Virtual Sociocultural Convergence
    • 2019

      Virtual Local Manufacturing Communities

      Online Simulations of Future Workshop Systems

      • 220 pages
      • 8 hours of reading

      Focusing on the intersection of social media and distributed manufacturing, the book draws from extensive observations and statistical analysis to propose hypotheses relevant to future production capabilities. It examines how social media channels can be leveraged for manufacturing processes, offering insights into their potential impact on real-world applications. The detailed exploration aims to inform readers about the evolving landscape of production in a digital age.

      Virtual Local Manufacturing Communities
    • 2019

      The rates of merchandize, as settled by the acts of 12 Car. II. cap. 4. 11 Geo. I. cap. 7. - And subsequent acts of Parliment; with the duties and drawbacks payable on all goods imported, exported, and carried coastwise is an unchanged, high-quality reprint of the original edition of 1782. Hansebooks is editor of the literature on different topic areas such as research and science, travel and expeditions, cooking and nutrition, medicine, and other genres. As a publisher we focus on the preservation of historical literature. Many works of historical writers and scientists are available today as antiques only. Hansebooks newly publishes these books and contributes to the preservation of literature which has become rare and historical knowledge for the future.

      The rates of merchandize, as settled by the acts of 12 Car. II. cap. 4. 11 Geo. I. cap. 7.
    • 2018

      Computer Simulations of Space Societies

      • 264 pages
      • 10 hours of reading

      Exploring the intersection of astronautics, computer science, and social science, this book delves into the complexities of simulating human society in outer space. It highlights various dynamic representations of space-related social systems, including advanced AI models and interactive virtual worlds. The text emphasizes the importance of these simulations, especially in the current era of limited human space exploration, as vital tools for preparing for future endeavors beyond Earth. Educational programs and games are also discussed, offering insights for both the public and space agencies.

      Computer Simulations of Space Societies
    • 2018

      Family History Digital Libraries

      • 334 pages
      • 12 hours of reading

      In the modern era, families and communities can cultivate their histories using today’s information and communication technologies. A new profession is emerging: family historians, who assist the public in collecting and analyzing data, teaching amateur historians, and creating narratives. Essential skills include preserving and connecting photos, videos, diaries, and artefacts, as well as architecture. While online genealogical services provide access to official records, they often lack coverage for recent decades and valuable records from legal, medical, and religious organizations. Information can be shared through oral history interviews, social media, and private online archives like wikis and shared file depositories. This book explores various online information sources and documents the history of a specific extended American family using nine decades of videos, 17 decades of photographs, and centuries of documents. Families can start preserving their current experiences for future historians, requiring both social and technical innovations. This resource offers fundamental principles, effective methods, and intriguing questions to help make our past come alive again.

      Family History Digital Libraries
    • 2017

      Dynamic Secularization

      Information Technology and the Tension Between Religion and Science

      • 276 pages
      • 10 hours of reading

      The exploration of secularization reveals its complexity and significance beyond common understanding. The author employs various online methods to analyze the evolving nature of religion and its interplay with information technology, suggesting that technology may play a vital role in transforming religious practices and beliefs. This study offers fresh insights into the dynamic relationship between modernity and spirituality.

      Dynamic Secularization
    • 2017

      Revival

      • 192 pages
      • 7 hours of reading

      Employed by the government to infiltrate cults, an author believes that the controversial and disbanded Process Church should be resurrected.

      Revival
    • 2016

      Virtual Sociocultural Convergence

      • 267 pages
      • 10 hours of reading

      This book delves into the sociocultural convergence in multiplayer online games and virtual worlds, merging computer science, social science, and the humanities. The rise of online media offers new avenues for collecting social science data and provides contexts for developing theories and conducting education in both the arts and technology. Role-playing games and virtual environments illustrate classical concepts of human behavior, fostering innovative thinking. The insights stem from a series of international conferences focused on science and technology convergence over fifteen years. The methodology involves sending avatars, representing classical social theorists or schools of thought, into game worlds that either align with or challenge their core ideas, including technological determinism, urban sociology, group dynamics, freedom versus control, class stratification, linguistic variation, functional equivalence across cultures, behavioral psychology, civilization collapse, and ethnic pluralism. Researchers and students in social and behavioral sciences will find diverse examples of qualitative and quantitative cultural and societal analysis in various online communities. Additionally, artists and gamers can learn valuable styles and skills applicable to their own creative endeavors.

      Virtual Sociocultural Convergence
    • 2014

      The Meaning and Value of Spaceflight

      Public Perceptions

      • 240 pages
      • 9 hours of reading

      The book offers an in-depth analysis of American public perceptions regarding space exploration, drawing on extensive questionnaire data collected over sixty years. It utilizes advanced statistical methods to explore significant questions and uncover new insights, moving beyond mere opinion percentages to provide a comprehensive understanding anchored in established social science theories.

      The Meaning and Value of Spaceflight
    • 2013

      Personality Capture and Emulation

      • 220 pages
      • 8 hours of reading

      The book delves into the potential for preserving and simulating human personalities with increasing accuracy, presenting a vision of an extraordinary future. It features various pilot studies and programming projects that illustrate the practical applications and advancements in this field, highlighting the intersection of technology and human identity.

      Personality Capture and Emulation
    • 2012

      The Warcraft Civilization

      • 256 pages
      • 9 hours of reading

      An exploration of the popular online role-playing game World of Warcraft as a virtual prototype of the real human future.

      The Warcraft Civilization