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Ryan Trowbridge

    Maya Python for Games and Film
    Maya Python for Games and Film
    • Maya Python for Games and Film

      A Complete Reference for Maya Python and the Maya Python API

      • 408 pages
      • 15 hours of reading
      4.3(26)Add rating

      Focusing on the integration of Python with Maya, this practical guide serves as a vital resource for technical artists aiming to improve productivity and performance. It facilitates the transition from the older MEL scripting language to Python, making it beneficial for experienced artists and newcomers alike. Authored by trusted experts, the book streamlines the learning process, enabling aspiring artists to start efficiently while helping seasoned professionals enhance their skills.

      Maya Python for Games and Film
    • Maya Python for Games and Film

      • 408 pages
      • 15 hours of reading

      Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for

      Maya Python for Games and Film