Explore the latest books of this year!
Bookbot

Ian Bogost

    December 30, 1976

    Ian Bogost is a celebrated video game designer, critic, and researcher whose work investigates the intersection of games, media, and culture. His analyses delve deeply into how games function as modes of communication and expression, revealing their potential to influence and articulate complex ideas. Bogost's approach often employs creative critique, using game design itself, such as the satirical Cow Clicker, to illuminate aspects of the gaming industry and digital interaction.

    Unit Operations
    • Unit Operations

      • 264 pages
      • 10 hours of reading
      3.5(30)Add rating

      A critical approach that marries literary theory and information technology, reading digital and cultural artifacts--whether videogames, literature, or film--as configurative systems of interlocking units of meaning.

      Unit Operations