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Martin Robinson

    This artist, known by the pseudonym Robinson, imbued his works with a unique perspective. His illustrations are characterized by extraordinary detail, akin to an X-ray view revealing the external and internal structures of cities. Robinson focused on depicting urban skylines and neighborhoods with a precision that draws the reader into the atmosphere of the place. His work offers a fascinating insight into the architecture and life of metropolises.

    Rajasthan, Delhi & Agra
    Seoul
    Metavista: Bible, Church and mission in an age of imagination.
    The Art of Castlevania - Lords of Shadow, Lösungsbuch
    Halo
    The Art of Dead Space
    • Practices for the Refounding of God's People

      The Missional Challenge of the West

      • 208 pages
      • 8 hours of reading

      • Speaks to the bewilderment and helplessness many churches feel in the face of current events • Practical new interpretation of changes in the West Throughout its history, the church has faced crises of meaning and identity in all kinds of changing contexts. The crises facing the churches of the western hemisphere today are no different. At their best, churches have recognized that their challenge is not their own fixing or even “reformation” but a deep engagement with the ways the gospel transforms society. This book explores how this can happen again in a radically changing western world.

      Practices for the Refounding of God's People2018
    • Castlevania is a multi-generational video game series developed and published by Konami. The franchise was first released in 1986, but has evolved from a side-scrolling platformer into a full-scale adventure series – and has sold over 20 million copies worldwide. The series is a fan-favourite, and has influenced generation after generation of games since first being released.

      The Art of Castlevania - Lords of Shadow, Lösungsbuch2014
      4.4
    • The Art of Dead Space

      • 192 pages
      • 7 hours of reading

      A gallery of the Dead Space universe, with over 300 images, sketches and concept art pieces by game artists showcasing spacescapes to terrifying Necromorphs, character designs to creating an in-game religion, plus commentary from the artists. It includes art from the entire Dead Space video game franchise.

      The Art of Dead Space2013
      4.6
    • Halo

      The Art of Building Worlds

      • 192 pages
      • 7 hours of reading

      Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach , Halo: The Great Journey is a lavish and spectacular review of ten years of groundbreaking game art brought together in one place as never before.  Halo: The Great Journey is the ultimate gallery of the Halo universe - from characters to weapons and much more; with sketches and concept art by acclaimed artists such as Ashley Wood, the detailed interiors and sweeping landscapes of Alex Chu, and Frank Capezzuto's breathtaking spacescapes.  In addition there is art from Halo: Legends  - the anime DVD - book covers, comic pages, marketing images and more; plus an introduction from "the face of Halo," Frank O'Connor.  A celebration of visual splendor - from the Spartans themselves to the breathtaking vistas of dawn breaking on an alien world -  Halo: The Great Journey is dramatic, grandiose and utterly awesome.

      Halo2011
      4.5
    • The core narrative of Christianity, the book that conveys it (the Bible) and the institution of the church have been marginalised by the development of modernity and post-modernity. Strangely, post-modernity created an opportunity for religious thinking and experience to re-enter many lives. Yet post-modernity is not an adequate framework for thinking about life. There is therefore an opportunity for Christians to imagine what comes after and to prepare the church for a new engagement of mission with western culture.The church, through a creative missionary imagination, can re-define western cultural life. This sketches what such an approach might look like. 'if you have a taste for the subversive, a passion for the church, a heart for biblical engagement, and an eye on the future; this book is a must-read.' Roy Searle, Northumbria Community, former President of the Baptist Union of Great Britain.

      Metavista: Bible, Church and mission in an age of imagination.2007
      4.1
    • Lonely Planet: Seoul

      • 218 pages
      • 8 hours of reading

      Complemented by easy-to use, reliable maps, helpful recommendations, authoritative background information, and up-to-date coverage of things to see and do, these popular travel guides cover in detail countries, regions, and cities around the world for travelers of every budget, along with extensive itineraries, maps with cross-referencing to the text, "Top 10" and "Top 5" lists, and other practical features.

      Lonely Planet: Seoul2006
      3.5
    • Rajasthan, Delhi & Agra

      • 428 pages
      • 15 hours of reading

      Experience iconic India - the buzz of Old Delhi's bazaars, the timeless perfection of the Taj Mahal, dusky-pink Jaipur and sky-blue Jodhpur, the golden fort city of Jaisalmer, and star-filled desert nights on camel safari. Take the journey of a lifetime through India's most enchanting and fabled places with this definitive guide. Escape The Crowds and discover the Rajasthan beyond the tourist trail - remote villages, deserted forts, and the magnificent havelis of Shekhawati Sleep The Sleep Of Kings in the best accommodation, from Rajput palaces to fort-top guesthouses Learn The Local Lore with our coverage of the region's intriguing history and culture, and a special chapter on Rajasthani Handicrafts Tell Your Roti From Your Puri with our comprehensive chapter on Indian cuisine, and in-depth reviews of restaurants all over the region Find Your Way around the Golden Triangle with the help of our detailed transport information and over 50 maps

      Rajasthan, Delhi & Agra2005
      3.9
    • Korea

      • 416 pages
      • 15 hours of reading

      Presents background information and trip planning tools along with recommendations for accommodations, restaurants, sights, activities, outdoor recreation, shopping, transporation, and entertainment.

      Korea2004
      3.8
    • Seoul

      • 222 pages
      • 8 hours of reading

      This guide to Seoul contains details on where and how to see the best the city has to offer. It includes: accommodation and restaurant suggestions for a range of budgets; information on days trips away from the city; advice on using public transport; and a shopping guide.

      Seoul2003
      3.9