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Stuart Hill

    June 4, 1958

    Stuart Hill crafts epic fantasy narratives inspired by the golden age of the genre. His stories explore themes of courage, loss, and the resilience of the human spirit, often centering on young protagonists facing insurmountable odds. Hill's prose is rich and evocative, drawing readers into meticulously built worlds with compelling characters. His work demonstrates a deep appreciation for heroic adventure and the power of hope against darkness.

    The Atlas of Monsters
    The Cry of the Icemark
    The Last Battle of the Icemark (The Icemark Chronicles #3)
    Blade of Fire
    Ancient Wonders - Then and Now
    • Ancient Wonders - Then and Now

      • 24 pages
      • 1 hour of reading

      Ancient Wonders - Then & Nowintroduces children to some of history's most famous civilisations and the amazing palaces, temples and buildings they created. In this interactive and fact-filled tour, kids will discover all about each man-made marvel, what it looks like today, and its influence on modern life. Then, by opening the gatefolds and lifting flaps, they'll find out how these wonders were built, what they once looked like, and their role in ancient society. Kids will experience gladiatorial combat in Rome, a Chinese army built from clay, Cleopatra's sunken underwater palace, and lots more. Historical sites featured: Angkor Wat Machu Picchu The Roman Baths The Parthenon The Colosseum Stonehenge Petra The Great Pyramid of Giza The Terracotta Army Cleopatra's Palace Chichen Itza Easter Island About Lonely Planet Kids: Come explore! Let's start an adventure. Lonely Planet Kids excites and educates children about the amazing world around them. Combining astonishing facts, quirky humour and eye-catching imagery, we ignite their curiosity and encourage them to discover more about our planet. Every book draws on our huge team of global experts to help share our continual fascination with what makes the world such a diverse and magnificent place - inspiring children at home and in school.

      Ancient Wonders - Then and Now2018
      4.6
    • The Atlas of Monsters

      • 64 pages
      • 3 hours of reading

      A wondrous atlas showing where in the world dreadful dragons and terrible trolls can be found.

      The Atlas of Monsters2017
      4.1
    • Oskan and Thirrin thought their bad-seed daughter was gone for good--burnt to a cinder and cast out onto the Spirit Plain. But banishment did not kill Medea; it made her stronger. Now, allied with Cronus, embodiment of all evil, the young sorceress is plotting revenge. Thirrin is distracted by a new invader whose troops ride huge triceratops-like beasts into battle. But the warlock Oskan realizes the true threat to the kingdom is the demon army assembled by his daughter. To ensure the Icemark's eternal safety, he knows he must destroy her soul--even if it means sacrificing his own.p

      The Last Battle of the Icemark (The Icemark Chronicles #3)2008
      4.2
    • Blade of Fire

      • 640 pages
      • 23 hours of reading

      Twenty years have passed since the tiny kingdom of the Icemark last defended itself from invasion. Now the imperial invader Scipio Bellorum is back - joined by his brutal twin sons. The Icemark's fate rests with Queen Thirrin, Oskan Witchfather - and their five strong-willed children. But not all the royal siblings are ready for the task. What of Medea, the dark daughter, poisoning the family from within? Or Sharley, the youngest and weakest son, strangely foretold to return with a blade of fire?

      Blade of Fire2007
      4.2
    • The Cry of the Icemark

      • 494 pages
      • 18 hours of reading

      The blood of the Strong-in-the-Arm clan awoke, roaring in Thirrin's brain, and the fighting spirit of the Hypolitan, her mother's people, straightened her spine and sent a tingling excitement coursing through her veins. She was heir to the throne of the Icemark... She must defend her land and her people When her father dies nobly in battie, fourteen-year-old Thirrin Freer Strong-in-the-Arm Lindenshield becomes Queen of the Icemark, a tiny kingdom forever caught between dangerous neighbours. But she bears a heavy burden. Thirrin must not only win the respect of her people but also raise an army to protect them from the most formidable threat of invasion that her nation has ever known - and do so before the end of the winter snows. Resourcefully, she goes in search of new allies from far beyond her borders. With her friend Oskan Witch's Son at her side she journeys across the Land-of-the-Ghosts to the frozen Hub of the World. She meets the most incredible creatures: vampires, wolf-folk and most wondrous of all, the giant Snow Leopards. But can she persuade them to unite, and rally to The Cry of the Icemark? steadfast young queen who puts duty first. But beneath her armour, she is just a girl trying to make sense of an extraordinary world.

      The Cry of the Icemark2005
      4.1