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Edward Packard

    January 1, 1931

    Edward Packard pioneered a unique form of interactive literature, focusing on the creation of gamebooks. In these works, the reader is placed in the role of the main character, presented with choices at key points in the text that determine the direction of the story. His innovative approach laid the foundation for the development of this distinctive literary genre, where the reader actively shapes the plot and the characters' fates.

    Edward Packard
    Secret of the Dolphins
    Supercomputer (Choose Your Own Adventure)
    Sugarcane island
    Mutiny in Space
    Through the Black Hole
    The Mystery of Chimney Rock
    • 2012

      Through the Black Hole

      • 160 pages
      • 6 hours of reading

      In this interactive adventure, readers make choices that shape the journey of two spaceships exploring a mysterious black hole. With engaging illustrations, the narrative unfolds based on the decisions made, offering a unique experience with each reading.

      Through the Black Hole
    • 1999
    • 1993

      Secret of the Dolphins

      • 117 pages
      • 5 hours of reading
      3.3(82)Add rating

      An interactive adventure book allows readers to explore the Dolphin Institute in Hawaii while assisting in the search for the legendary lost city of the dolphins. Original.

      Secret of the Dolphins
    • 1989

      Mutiny in Space

      • 116 pages
      • 5 hours of reading
      3.9(49)Add rating

      The reader is an apprentice crew member aboard the Baruna, a space transport ship. But after three months, the first mate leads a mutiny and forces the captain onto a shuttlecraft. The reader must decide which group to join.

      Mutiny in Space
    • 1987

      By making the correct decisions, the reader assists Jane and Michael in determining whether a spooky stone house is really cursed.

      The Mystery of Chimney Rock
    • 1985
      3.6(227)Add rating

      You've won a computer programming contest. Now you're the lucky new owner of a Genecomp Al 32 computer named Conrad. You read the operating instructions carefully and turn on the power. Suddenly Conrad begins to talk. He already knows everything about you! Your new supercomputer is a genius. You can do almost anything with him!

      Supercomputer (Choose Your Own Adventure)