Explore the latest books of this year!
Bookbot

Essential mathematics for computer graphics fast

Authors

Book rating

4.0(7)Add rating

Parameters

  • 228 pages
  • 8 hours of reading

More about the book

This book provides a quick, concise introduction to the most important mathematics used in computer graphics. Vince makes the concepts easy to understand, so that non-mathematicians can grasp the math that lies behind computer animation.

Book purchase

Essential mathematics for computer graphics fast, John Vince

Language
Released
2001
product-detail.submit-box.info.binding
(Paperback)
We’ll email you as soon as we track it down.

Payment methods

4.0
Very Good
7 Ratings

We’re missing your review here.