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Geometry for computer graphics

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  • 342 pages
  • 12 hours of reading

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A complete overview of the geometry associated with computer graphics that provides everything a reader needs to understand the topic. Includes a summary hundreds of formulae used to solve 2D and 3D geometric problems; worked examples; proofs; mathematical strategies for solving geometric problems; a glossary of terms used in geometry.

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Geometry for computer graphics, John Vince

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Released
2005
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(Hardcover)
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