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A field guide on how to implement game-based learning and gamification techniques in everyday teaching. This edition contains interviews with more than 70 authorities in the field, including academics such as James Paul Gee, Kurt Squire, Mizuko (Mimi) Ito, Lee Sheldon, Jordan Shapiro, and Mary Flanagan. Provides new practical lesson plan ideas, ready-to-use games, and links for further research in each updated chapter.
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Gamify your classroom, Matthew Farber
- Language
- Released
- 2017
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