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Computer Graphics and Geometric Modelling

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  • 959 pages
  • 34 hours of reading

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This two-volume work offers a comprehensive overview of computer graphics and geometric modeling, emphasizing both theory and implementation. The first volume focuses on mathematical foundations, covering linear algebra, geometry transformations, and various topology branches, making it a valuable reference for practitioners and students alike.

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Computer Graphics and Geometric Modelling, Max K. Agoston

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Released
2005
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(Hardcover)
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