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Computer Graphics and Geometric Modelling

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  • 907 pages
  • 32 hours of reading

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This comprehensive two-volume work explores computer graphics within geometric modeling, detailing both implementation and theory. It covers basic concepts, photorealistic image display, advanced topics like curves and surfaces, intersection algorithms, and computational geometry, along with two companion programs.

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Computer Graphics and Geometric Modelling, Max K. Agoston

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Released
2005
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(Hardcover)
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