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Unity 2018 By Example - Second Edition

Learn about game and virtual reality development by creating five engaging projects

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Pages
484 pages
Reading time
17 hours

More about the book

This guide offers practical insights into creating engaging 2D and 3D games, along with virtual reality applications. It emphasizes hands-on examples to enhance learning and skill development, making complex concepts accessible for aspiring developers. Readers will explore various techniques and tools essential for game design, enabling them to bring their creative visions to life in interactive formats.

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Unity 2018 By Example - Second Edition, Alan Thorn

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Released
2018
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(Paperback)
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