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An Introduction to Unreal Engine 4
Authors
256 pages
More about the book
Focusing on the level design process in Unreal Engine 4, this guide offers a hands-on approach to creating game levels. Readers will explore various components of the Unreal Editor, learning to use BSPs, custom materials, and Blueprints, as well as importing objects and creating particle and sound effects. Each chapter begins with step-by-step instructions, followed by tasks for independent practice. A companion website provides project files and additional resources to enhance the learning experience.
Book variant
2016, paperback
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